Journal: Journal of Visualization and Computer Animation

Volume 21, Issue 6

545 -- 0Nadia Magnenat-Thalmann, Daniel Thalmann. Editorial
547 -- 559Jane Hwang, Gerard Jounghyun Kim. Provision and maintenance of presence and immersion in hand-held virtual reality through motion based interaction
561 -- 572Jonas Spillmann, Matthias Harders. Inextensible elastic rods with torsional friction based on Lagrange multipliers
573 -- 587Cédric Buche, Pierre Chevaillier, Alexis Nédélec, Marc Parenthoën, Jacques Tisseau. Fuzzy cognitive maps for the simulation of individual adaptive behaviors
589 -- 595Hongquan Sun, Jiqing Han. Particle-based realistic simulation of fluid-solid interaction

Volume 21, Issue 5

483 -- 484Nadia Magnenat-Thalmann, Daniel Thalmann. Editorial
485 -- 497Hui Chen, Hanqiu Sun, Xiaogang Jin. Haptic-constraint modeling based on interactive metaballs
499 -- 507Chunyong Ma, Ge Chen, Yong Han, Yongyang Qi, Yong Chen. An integrated VR-GIS navigation platform for city/region simulation
509 -- 521Jiejie Zhu, Zhigeng Pan, Chao Sun, Wenzhi Chen. Handling occlusions in video-based augmented reality using depth information
523 -- 530Hyewon Seo, Joon-Won Bang, Ji-Man Park, Soohyun Jeon. 3D billiards game with haptic interface
531 -- 543Soo-jeong Kim, Kyung Jun Gil, HyungSeok Kim, Sang Boem Lim, Jee-In Kim. Adaptive interactions in shared virtual environments for heterogeneous devices

Volume 21, Issue 3-4

131 -- 135Stéphane Donikian, Elisabeth André, Shi-Min Hu, Daniel Thalmann. Editorial
137 -- 149Jia Pan, Liangjun Zhang, Ming C. Lin, Dinesh Manocha. A hybrid approach for simulating human motion in constrained environments
151 -- 159Yin Yang, Guodong Rong, Luis Torres, Xiaohu Guo. Real-time hybrid solid simulation: spectral unification of deformable and rigid materials
161 -- 171William Steptoe, Oyewole Oyekoya, Anthony Steed. Eyelid kinematics for virtual characters
173 -- 182Jochen Süßmuth, Michael Zollhöfer, Günther Greiner. Animation transplantation
183 -- 192Nicolas Pronost, Anders Sandholm, Daniel Thalmann. Correlative joint definition for motion analysis and animation
193 -- 201Xiang Li, Jun Xu, Yangchun Ren, Weidong Geng. Animating cartoon faces by multi-view drawings
203 -- 213Robin J. S. Sloan, Brian Robinson, Ken Scott-Brown, Fhionna Moore, Malcolm Cook. Choreographing emotional facial expressions
215 -- 224Toni Vanhala, Veikko Surakka, Harri Siirtola, Kari-Jouko Räihä, Benoît Morel, Laurent Ach. Virtual proximity and facial expressions of computer agents regulate human emotions and attention
225 -- 234Celso M. de Melo, Patrick G. Kenny, Jonathan Gratch. Real-time expression of affect through respiration
235 -- 244Jun Wu, Yuen-Shan Leung, Charlie C. L. Wang, Dangxiao Wang, Yuru Zhang. Smooth force rendering on coarse polygonal meshes
245 -- 254Marcos García, Miguel A. Otaduy, Carol O Sullivan. Perceptually validated global/local deformations
255 -- 265Kyung-Gun Na, Moon-Ryul Jung. Weighted local shape blending for facial motion retargetting
267 -- 276Matthew Schuerman, Shawn Singh, Mubbasir Kapadia, Petros Faloutsos. Situation agents: agent-based externalized steering logic
277 -- 288Jun Yu, Dongquan Liu, Hock Soon Seah. Transductive graph based cartoon synthesis
289 -- 296XueZhong Xiao, Hua Huang, Lizhuang Ma. RBF network-based temporal color morphing
297 -- 309L. H. You, Xiaosong Yang, X. Y. You, Xiaogang Jin, Jian J. Zhang. Shape manipulation using physically based wire deformations
311 -- 320Jun Lee, DongKyum Kim, HyungSeok Kim, Carloa Henzel, Jee-In Kim, Mingyu Lim. Real-time fur simulation and rendering
321 -- 330Yanli Liu, Xueying Qin, Guanyu Xing, Qunsheng Peng. A new approach to outdoor illumination estimation based on statistical analysis for augmented reality
331 -- 341Shenghui Liao, Ruofeng Tong, Jian-Ping Geng, Min Tang. Inhomogeneous volumetric Laplacian deformation for rhinoplasty planning and simulation system
343 -- 354Yujian Gao, Qinping Zhao, Aimin Hao, T. M. Sezgin, N. A. Dodgson. Automatic construction of 3D animatable facial avatars
355 -- 364Wei Feng, Hongxin Zhang, Jin Huang, Caoyu Wang, Hujun Bao. Repairing topological inconsistency of mesh sequences
365 -- 374Youngeun Lee, Young J. Kim. Simple and parallel proximity algorithms for general polygonal models
375 -- 386Jaewoo Seo, Yeongho Seol, Daehyeon Wi, Younghui Kim, Junyong Noh. Rigging transfer
387 -- 399Nan Hu, Suiping Zhou, Zhongke Wu, Mingquan Zhou, Benjamin Eng Keong Cho. Spatial-temporal patterns and pedestrian simulation
401 -- 410Kai Bao, Xiaolong Wu, Hui Zhang, Enhua Wu. Volume fraction based miscible and immiscible fluid animation
411 -- 421Chen Tang, Sheng Li, Guoping Wang, Yutong Zang. Stable stylized wireframe rendering
423 -- 432Jaewoong Jeon, Hyunho Jang, Soon-Bum Lim, Yoon-Chul Choy. A sketch interface to empower novices to create 3D animations
433 -- 441Ben J. H. van Basten, P. W. A. M. Peeters, Arjan Egges. The step space: example-based footprint-driven motion synthesis
443 -- 452N. Courty, Anne Cuzol. Conditional stochastic simulation for character animation
453 -- 461Anton Gerdelan, Carol O Sullivan. A genetic-fuzzy system for optimising agent steering
463 -- 472Sejin Oh, Woonhyuk Baek, Woontack Woo. Synthetic vision-based perceptual attention for augmented reality agents
473 -- 482Sin-Hwa Kang, Jonathan Gratch. Virtual humans elicit socially anxious interactants verbal self-disclosure

Volume 21, Issue 2

0 -- 0Daniel Thalmann, Zhiyong Huang. Editorial Issue VRCAI 08
69 -- 79Hanhoon Park, Jihyun Oh, Byung-Kuk Seo, Jong-Il Park. Automatic confidence adjustment of visual cues in model-based camera tracking
81 -- 89Guangzheng Fei, Won-Sook Lee, Zijun Xin, Huikai Dong, Chris Joslin. PASCAL: physics augmented space canvases for animating locomotion
91 -- 102Yimin Wang, Jianmin Zheng. Tubular triangular mesh parameterization and applications
103 -- 115J. Zhang, Soh-Khim Ong, Andrew Y. C. Nee. Development of an AR system achieving ::::in situ:::: machining simulation on a 3-axis CNC machine
117 -- 129Corey Manders, Farzam Farbiz, Ka Yin Tang, Miaolong Yuan, Gim Guan Chua. A gesture control system for intuitive 3D interaction with virtual objects

Volume 21, Issue 1

0 -- 0Nadia Magnenat-Thalmann, Daniel Thalmann. Editorial
1 -- 23Qingqiong Deng, Xiaopeng Zhang, Gang Yang, Marc Jaeger. Multiresolution foliage for forest rendering
25 -- 38Sun-Uk Hwang, Beom-Chan Lee, Jeha Ryu, Kwan-Heng Lee, Yong-Gu Lee. Adaptive haptic rendering for time-varying haptic and video frame rates in multi-modal interactions
39 -- 54Nicolas Stoiber, Renaud Séguier, Gaspard Breton. Facial animation retargeting and control based on a human appearance space
55 -- 68I-Chen Lin, Wen-Hsing Chang, Yung-Sheng Lo, Jen-Yu Peng, Chan-Yu Lin. Image-based detail reconstruction of non-Lambertian surfaces