Journal: PACMCGIT

Volume 9, Issue 1

0 -- 0Bing Ning, Mingtao Pei. CoVR: Bridging Heterogeneous Physical Spaces for Collaborative VR via Personalized Scene Layouts
0 -- 0Andreas Panayiotou, Panayiotis Charalambous, Ioannis Karamouzas. Gen-C: Populating Virtual Worlds with Generative Crowds
0 -- 0Hector Anadon Leon, Judith Bütepage. Pose-Based Facial Animation Retargeting
0 -- 0Clément Magniez, Cédric Zanni. Improving Spatial Domain Repetition of Implicit Surfaces
0 -- 0Daqi Lin, Markus Kettunen 0001, Chris Wyman. ReSTIR PT Enhanced: Algorithmic Advances for Faster and More Robust ReSTIR Path Tracing
0 -- 0Yuqi Zhou 0002, Voicu Popescu. TrueForce: A Compliant Method for Perceptually Aligned Interaction with ETHD-Simulated Virtual Objects
0 -- 0Alexandre Lanvin, Jeffrey Hu, Simon Lucas 0002, Adrien Bousseau, George Drettakis. Intrinsic decomposition and editing of 3D Gaussian splats
0 -- 0Yu-Chiao Wu, I-Chen Lin, Tzu-Miao Yao, Po-Jui Lin. Unpaired 3D Point Cloud Shape Translation through Structure-aware Token Space and Gated Fusion Translator
0 -- 0Deng Yu, Jianing Guo, Hui Ye, Pengjie Ren, Hongbo Fu 0001, Manfred Lau. Aesthetic3D: Incorporating Shape Aesthetic Measures into 3D Modeling Interfaces
0 -- 0Yohan Poirier-Ginter, Jean-François Lalonde, George Drettakis. GRay: Ray Tracing 3D Gaussians Near the Speed of Splats
0 -- 0Yuxue Bao, Xin Wang, Elliott Wen, Burkhard Claus Wünsche. Optical Flow-Based Anticipatory Audio Cues for Cybersickness Mitigation in Passive Navigation VR Environments
0 -- 0Yuqin Lu, Yihua Dai, Yutao Jiang, Tianyi Xiang, Chuhua Xian, Shengfeng He. Canvas3D: Translating 2D Edits into Implicit Neural Instance Field
0 -- 0Guillaume Perez, Janarbek Matai, Takahiro Harada. PEPS: Positional Encoding Projected Sampling
0 -- 0Samin Shahriar Tokey, Ben Boudaoud, Joohwan Kim, Josef B. Spjut, Peter Xenopoulos, Mark Claypool. Impact of Graphical Fidelity and Frame-Time Stutter in a First-Person Shooter Game
0 -- 0Philipp Drescher, Edoardo Alberto Dominici, Giacomo Nazzaro, Konstantinos Vardis, Stefan Hauswiesner, Markus Steinberger. PixelSync: Enhancing Texture Generation via Explicit Feature Synchronization
0 -- 0Bing Ning, Mingtao Pei. Investigating the Effects of Physical Space Memory on User Performance in Virtual Reality
1 -- 0Benjamin Watson, Markus Billeter. PACMCGIT V9N1, I3D, May 2026 Editorial