Journal: PACMCGIT

Volume 2, Issue 2

0 -- 0Xuchen Han, Theodore F. Gast, Qi Guo, Stephanie Wang, Chenfanfu Jiang, Joseph Teran. A Hybrid Material Point Method for Frictional Contact with Diverse Materials
0 -- 0Maximilian Werhahn, You Xie, Mengyu Chu, Nils Thuerey. A Multi-Pass GAN for Fluid Flow Super-Resolution
0 -- 0Baptiste Angles, Daniel Rebain, Miles Macklin, Brian Wyvill, Loic Barthe, Jp Lewis, Javier von der Pahlen, Shahram Izadi, Julien P. C. Valentin, Sofien Bouaziz, Andrea Tagliasacchi. VIPER: Volume Invariant Position-based Elastic Rods
0 -- 0Stephanie Wang, Mengyuan Ding, Theodore F. Gast, Leyi Zhu, Steven Gagniere, Chenfanfu Jiang, Joseph M. Teran. Simulation and Visualization of Ductile Fracture with the Material Point Method
0 -- 0Aobo Jin, Qixin Deng, Yuting Zhang, Zhigang Deng. A Deep Learning-Based Model for Head and Eye Motion Generation in Three-party Conversations
0 -- 0Petr Kadlecek, Ladislav Kavan. Building Accurate Physics-based Face Models from Data
0 -- 0Rahul Narain, Jonas Zehnder, Bernhard Thomaszewski. A Second-Order Advection-Reflection Solver
0 -- 0Dalton Hildreth, Stephen J. Guy. Coordinating Multi-Agent Navigation by Learning Communication
0 -- 0Jumyung Chang, Fang Da, Eitan Grinspun, Christopher Batty. A Unified Simplicial Model for Mixed-Dimensional and Non-Manifold Deformable Elastic Objects
0 -- 0Mridul Aanjaneya, Chengguizi Han, Ryan Goldade, Christopher Batty. An Efficient Geometric Multigrid Solver for Viscous Liquids
0 -- 0Yijing Li, Jernej Barbic. Multi-Resolution Modeling of Shapes in Contact
0 -- 0Harrison Jesse Smith, Chen Cao, Michael Neff, Yingying Wang. Efficient Neural Networks for Real-time Motion Style Transfer

Volume 2, Issue 1

0 -- 0Benjamin Watson, Rachit Shrivastava, Ajinkya Gavane. The Effects of Adaptive Synchronization on Performance and Experience in Gameplay
0 -- 0Hsiang-Yu Yang, Sai-Keung Wong. Agent-based cooperative animation for box-manipulation using reinforcement learning
0 -- 0Lei Yang, Dmitry Zhdan, Emmett Kilgariff, Eric B. Lum, Yubo Zhang, Matthew Johnson, Henrik RydgÄrd. Visually Lossless Content and Motion Adaptive Shading in Games
0 -- 0Bowen Yang, William Corse, Jiecong Lu, Joshuah Wolper, Chenfanfu Jiang. Real-Time Fluid Simulation on the Surface of a Sphere
0 -- 0Kemeng Huang, Jiming Ruan, Zipeng Zhao, Chen Li, Changbo Wang, Hong Qin. A General Novel Parallel Framework for SPH-centric Algorithms
0 -- 0Christoph Peters, Carsten Dachsbacher. Sampling Projected Spherical Caps in Real Time
0 -- 0Daqi Lin, Cem Yuksel. Real-Time Rendering with Lighting Grid Hierarchy
0 -- 0Yue Li, Pablo Wiedemann, Kenny Mitchell. Deep Precomputed Radiance Transfer for Deformable Objects