Journal: PsychNology Journal

Volume 1, Issue 4

329 -- 0John A. Waterworth. Preface
331 -- 354Fabrizio Beverina, Giorgio Palmas, Stefano Silvoni, Francesco Piccione, Silvio Giove. User adaptive BCIs: SSVEP and P300 based interfaces
355 -- 377Jane Lessiter, Jonathan Freeman, Robert Davis, Andrew Dumbreck. Helping Viewers Press the Right Buttons: Generating Intuitive Labels for Digital Terrestrial TV remote controls
378 -- 390Iwona Jastrzebska-Fraczek, Heiner Bubb. Software Design and Evaluation by Ergonomics Knowledge and Intelligent Design System (EKIDES)
391 -- 399Rainer Breite, Hannu Vanharanta. Evaluating Collaboration and Core Competence in a Virtual Enterprise
400 -- 409Miki Namatame, Makoto Kobayashi, Akira Harada. A Case Study for Reaching Web Accessibility Guidelines for the Hearing-Impaired
410 -- 427John A. Waterworth. Virtual Realisation: Supporting Creative Outcomes in Medicine and Music

Volume 1, Issue 3

186 -- 187John A. Waterworth. Preface
189 -- 201Eva Lindh Waterworth, Marcus Häggkvist, Kalle Jalkanen, Sandra Olsson, John A. Waterworth, Henrik Wimelius. The Exploratorium: An Environment To Explore Your Feelings
202 -- 228Ryoko Fukuda, Heiner Bubb. Eye tracking study on Web-use: Comparison between younger and elderly users in case of search task with electronic timetable service
229 -- 241Alex Carmichael, Helen Petrie, Fraser Hamilton, Jonathan Freeman. The Vista Project: Broadening Access To Digital TV Electronic Programme Guides
242 -- 255Elena García, Miguel-Ángel Sicilia. User Interface Tactics in Ontology-Based Information Seeking
256 -- 282Vera Lúcia Menezes de Oliveira e Paiva. Feedback In The Virtual Environment
283 -- 309Xavier Rétaux. Presence in the environment: theories, methodologies and applications to video games
310 -- 325Gianluca Castelnuovo, Corrado Lo Priore, Davide Liccione, Giuseppina Cioffi. Virtual Reality based tools for the rehabilitation of cognitive and executive functions: the V-STORE

Volume 1, Issue 2

74 -- 0Luciano Gamberini, Anna Spagnolli, Giuseppe Riva. Preface
75 -- 86Andrea Gaggioli, Marco Vettorello, Giuseppe Riva. From Cyborgs to Cyberbodies: The Evolution of the Concept of Techno-Body in Modern Medicine
87 -- 130Aarón Alzola Romero. WHOIS? Identity: Collectivity and the Self in IRC
131 -- 140Luciano Gamberini, Anna Spagnolli. Display Techniques and Methods for Cross-medial Data Analysis
141 -- 150Mariano Alcañiz Raya, Rosa María Baños, Cristina Botella, Beatriz Rey. The EMMA Project: Emotions as a Determinant of Presence
151 -- 163Cecilia Sik-Lányi. Optimization of computer presented information for left-handed observers
164 -- 175Paolo Pretto, Sergio Roncato, Gennaro Monacelli, Luciano Gamberini. Testing driver s comfort in virtual environments
176 -- 183Stephane Roy. State of the art of virtual reality therapy (VRT) in phobic disorders

Volume 1, Issue 1

4 -- 0Luciano Gamberini, Anna Spagnolli, Giuseppe Riva. Preface
5 -- 17Anna Spagnolli, Luciano Gamberini, Daniele Gasparini. Breakdown analysis
18 -- 27Giuseppe Riva. Web Usability Revisited: A Situated Approach
28 -- 38Marco Casarotti, Luca Filipponi, Luca Pieti, Riccardo Sartori. Educational interaction in distance learning
39 -- 56Carlos Ruggeroni. Ethical aspects on children uses of IT
57 -- 70Pietro Guardini. Virtual Unreality of Videogames