Journal: Personal and Ubiquitous Computing

Volume 18, Issue 7

1545 -- 1549Julie Rico Williamson, Lone Koefoed Hansen, Giulio Jacucci, Ann Light, Stuart Reeves. Understanding performative interactions in public settings
1551 -- 1565Jonas Fritsch, Søren Bro Pold, Lasse Steenbock Vestergaard, Melissa Lucas. Ink: designing for performative literary interactions
1567 -- 1582Elizabeth Evans, Martin Flintham, Sarah Martindale. The Malthusian Paradox: performance in an alternate reality game
1583 -- 1600Robyn Taylor, Guy Schofield, John Shearer, Peter C. Wright, Pierre Boulanger, Patrick Olivier. Nightingallery: theatrical framing and orchestration in participatory performance
1601 -- 1615Rune Veerasawmy, John McCarthy. When noise becomes voice: designing interactive technology for crowd experiences through imitation and invention
1617 -- 1629Judy Chen, Paul Dourish, Gillian R. Hayes, Melissa Mazmanian. From interaction to performance with public displays
1631 -- 1650Liam Betsworth, Huw Bowen, Simon Robinson, Matt Jones. Performative technologies for heritage site regeneration
1651 -- 1665Luke Hespanhol, Martin Tomitsch. Understanding the effects of contextual constraints on performative behaviour in interactive media installations
1667 -- 1676Bernd Ploderer, Wolfgang Reitberger, Harri Oinas-Kukkonen, Julia E. W. C. van Gemert-Pijnen. Social interaction and reflection for behaviour change
1677 -- 1687Isaac Wiafe, Keiichi Nakata, Stephen R. Gulliver. Categorizing users in behavior change support systems based on cognitive dissonance
1689 -- 1704Michael Oduor, Tuomas Alahäivälä, Harri Oinas-Kukkonen. Persuasive software design patterns for social influence
1705 -- 1719Oren Zuckerman, Ayelet Gal-Oz. Deconstructing gamification: evaluating the effectiveness of continuous measurement, virtual rewards, and social comparison for promoting physical activity
1721 -- 1735Wolfgang Reitberger, Wolfgang Spreicer, Geraldine Fitzpatrick. Situated and mobile displays for reflection on shopping and nutritional choices
1737 -- 1752Andrea Grimes Parker. Reflection-through-performance: personal implications of documenting health behaviors for the collective
1753 -- 1762Wei Zeng, Xianfeng Huang, Stefan Müller Arisona, Ian Vince McLoughlin. Classifying watermelon ripeness by analysing acoustic signals using mobile devices
1763 -- 1774Peter Tolmie, Alan Chamberlain, Steve Benford. Designing for reportability: sustainable gamification, public engagement, and promoting environmental debate
1775 -- 1792Alan Chamberlain, Mark Paxton, Kevin Glover, Martin Flintham, Dominic Price, Chris Greenhalgh, Steve Benford, Peter Tolmie, Eiman Kanjo, Amanda Gower, Andy Gower, Dawn Woodgate, Danaë Emma Beckford Stanton Fraser. Understanding mass participatory pervasive computing systems for environmental campaigns