Journal: Personal and Ubiquitous Computing

Volume 8, Issue 5

291 -- 293Lars Erik Holmquist, Albrecht Schmidt, Brygg Ullmer. Tangible interfaces in perspective
294 -- 309Tom Djajadiningrat, Stephan Wensveen, Joep W. Frens, Kees C. J. Overbeeke. Tangible products: redressing the balance between appearance and action
310 -- 325Thomas Binder, Giorgio De Michelis, Michael Gervautz, Giulio Jacucci, Kresimir Matkovic, Thomas Psik, Ina Wagner. Supporting configurability in a mixed-media environment for design students
326 -- 337Timothy S. McNerney. From turtles to Tangible Programming Bricks: explorations in physical language design
338 -- 346Ehud Sharlin, Benjamin Watson, Yoshifumi Kitamura, Fumio Kishino, Yuichi Itoh. On tangible user interfaces, humans and spatiality
347 -- 358Kenneth P. Fishkin. A taxonomy for and analysis of tangible interfaces
359 -- 369Orit Shaer, Nancy Leland, Eduardo H. Calvillo-Gamez, Robert J. K. Jacob. The TAC paradigm: specifying tangible user interfaces
370 -- 373Christopher Richard Wren, Carson J. Reynolds. Minimalism in ubiquitous interface design
374 -- 376Zhiying Zhou, Adrian David Cheok, Jiun Horng Pan. 3D story cube: an interactive tangible user interface for storytelling with 3D graphics and audio
377 -- 381Petra Fagerberg, Anna Ståhl, Kristina Höök. eMoto: emotionally engaging interaction
382 -- 384Miriam Konkel, Vivian Leung, Brygg Ullmer, Catherine Hu. Tagaboo: a collaborative children s game based upon wearable RFID technology
385 -- 388Caroline Hummels, Aadjan van der Helm. ISH and the search for resonant tangible interaction