55 | -- | 55 | Peter Thomas. Special issue of personal and ubiquitous computing: papers from 3AD-the second international conference on appliance design |
56 | -- | 59 | Nigel Derrett. Is automation automatically a good thing? |
60 | -- | 65 | William W. Gaver. The video window: my life with a ludic system |
66 | -- | 76 | Konstantinos Grivas. Digital Selves: Devices for intimate communications between homes |
77 | -- | 83 | Ruth Kikin-Gil. Affective is effective: how information appliances can mediate relationships within communities and increase one s social effectiveness |
84 | -- | 89 | Sarah Olofsson, Veronica Carlsson, Jessica Sjölander. The friend locator: supporting visitors at large-scale events |
90 | -- | 94 | Jennifer Ann Rode. Appliances for whom? Considering place |
95 | -- | 100 | Pieter Jan Stappers. Creative connections: user, designer, context, and tools |
101 | -- | 105 | Jamie Billing, Tracy Cordingley. Some Kind of Analogtivity: anti-simulation through design |
106 | -- | 109 | Ruth Kikin-Gil. BuddyBeads: techno-jewelry for non-verbal communication within teenager girls groups |
110 | -- | 121 | Tae Ha, Ji Jung, Sung Oh. Method to analyze user behavior in home environment |
122 | -- | 127 | Aldo Hoeben, Pieter Jan Stappers. Taking clues from the world outside: navigating interactive panoramas |
128 | -- | 135 | Panos Markopoulos, Bert Bongers, Erik Alphen, Jasper Dekker, Wouter Dijk, Sebastiaan Messemaker, Joep Poppel, Bram Vlist, Dirk Volman, Gilles Wanrooij. The PhotoMirror appliance: affective awareness in the hallway |
136 | -- | 143 | Olufisayo Omojokun, Jeffrey S. Pierce, Charles Lee Isbell Jr., Prasun Dewan. Comparing end-user and intelligent remote control interface generation |
144 | -- | 147 | Daniel Saakes. Material light: exploring expressive materials |
148 | -- | 152 | Froukje Sleeswijk Visser, Victor Visser. Re-using users: co-create and co-evaluate |
153 | -- | 158 | Lucia Terrenghi, Matthias Kranz, Paul Holleis, Albrecht Schmidt. A cube to learn: a tangible user interface for the design of a learning appliance |
159 | -- | 162 | Corrie van der Lelie. The value of storyboards in the product design process |
163 | -- | 165 | Miguel Bruns Alonso, David V. Keyson. MusicCube: a physical experience with digital music |
166 | -- | 169 | Duan Varan, Andrew Turk, Sam Bucolo, Debra Polson, Margot Brereton, Jared Donovan, Kim Montgomery, Gael McIndoe. Interactive lounge: an interdisciplinary approach to the design of a gestural interaction device |
177 | -- | 180 | Joep W. Frens. A rich user interface for a digital camera |
181 | -- | 182 | Erez Kikin-Gil. The Light-Wall: tangible user interfaces for learning systems thinking |
183 | -- | 186 | Ianus Keller, Aldo Hoeben, Aadjan van der Helm. Cabinet: merging designers digital and physical collections of visual materials |
187 | -- | 190 | Charles Rich, Candace L. Sidner, Neal Lesh, Andrew Garland, Shane Booth, Markus Chimani. DiamondHelp: a new interaction design for networked home appliances |
191 | -- | 192 | Albrecht Schmidt. Network alarm clock (The 3AD International Design Competition) |