| 5 | -- | 0 | Edward Grossman. From the Editors |
| 6 | -- | 0 | . Letters |
| 8 | -- | 0 | . News 2.0 |
| 10 | -- | 15 | Phillip A. Laplante, Colin J. Neill. Opinion: The Demise of the Waterfall Model Is Imminent |
| 16 | -- | 19 | Alexander Wolfe. Toolkit: Java is Jumpin |
| 20 | -- | 27 | Chris DiBona. Interview: A Conversation with Will Harvey |
| 28 | -- | 37 | Jonathan Blow. Game Development: Harder Than You Think |
| 38 | -- | 45 | Michi Henning. Massively Multiplayer Middleware |
| 46 | -- | 56 | Andrew M. Phelps, David M. Parks. Fun and Games: Multi-Language Development |
| 58 | -- | 65 | Alexander Nareyek. AI in Computer Games |
| 66 | -- | 73 | Dean Macri. The Scalability Problem |
| 74 | -- | 78 | Bruce Schneier. Sensible Authentication |
| 80 | -- | 86 | John T. Richards, Jim Christensen. People in Our Software |
| 88 | -- | 0 | . Book Reviews |
| 90 | -- | 0 | . Calendar |
| 92 | -- | 91 | Josh Coates. Curmudgeon: When Bad People Happen to Good Games |