1 | -- | 11 | Mark R. Laff, Brent Hailpern. SW 2 - An object-based programming environment |
12 | -- | 18 | James M. Purtilo. Polylith: An environment to support management of tool interfaces |
19 | -- | 27 | John T. O'Donnell. Dialogues: A basis for constructing programming environments |
28 | -- | 33 | Rolf Bahlke, Gregor Snelting. The PSG - Programming System Generator |
34 | -- | 42 | George McArthur Beshers, Roy H. Campbell. Maintained and constructor attributes |
43 | -- | 59 | Alan J. Demers, Anne Rogers, Frank Kenneth Zadeck. Attribute propagation by message passing |
60 | -- | 68 | Cordelia V. Hall, John T. O'Donnell. Debugging in a side effect free programming environment |
69 | -- | 73 | Daniel Le Métayer. Mechanical analysis of program complexity |
74 | -- | 82 | R. Kent Dybvig, Bruce T. Smith. A semantic editor |
83 | -- | 91 | Mark B. Wells, Margaret A. Hug, Rollo Silver. Libraries as programs preserved within compiler continuations |
93 | -- | 106 | Susan Horwitz, Tim Teitelbaum. Relations and attributes: A symbiotic basis for editing environments |
107 | -- | 116 | Keith D. Cooper, Ken Kennedy, Linda Torczon. The impact of interprocedural analysis and optimization on the design of a software development environment |
117 | -- | 130 | Snorri Agnarsson, Mukkai S. Krishnamoorthy. Towards a theory of packages |
131 | -- | 139 | David Gries, Jan Prins. A new notion of encapsulation |
140 | -- | 147 | Michael A. Caplinger. Structured Editor Support for Modularity and Data Abstraction |
148 | -- | 160 | Mark Moriconi, Dwight F. Hare. PegaSys: A system for graphical explanation of program designs |
161 | -- | 170 | Bent Bruun Kristensen, Ole Lehrmann Madsen, Birger Møller-Pedersen, Kristen Nygaard. An algebra for program fragments |
171 | -- | 178 | Robert Hood. Efficient abstractions for the implementation of structured editors |
179 | -- | 190 | Nissim Francez, Shalom Goldenberg, Ron Y. Pinter, Michael L. Tiomkin, Shalom Tsur. An environment for logic programming |
191 | -- | 198 | Henryk Jan Komorowski, Shigeo Omori. A model and an implementation of a logic programming environment |
199 | -- | 207 | Bruce J. MacLennan. A simple software environment based on objects and relations |
208 | -- | 215 | Stephen Fickas. Design issues in a Rule-Based System |
216 | -- | 229 | Richard E. Sweet. The Mesa programming environment |
230 | -- | 244 | Daniel C. Swinehart, Polle T. Zellweger, Robert B. Hagmann. The structure of Cedar |
245 | -- | 251 | James E. Donahue. Integration mechanisms in Cedar |