Journal: IEEE Software

Volume 30, Issue 2

7 -- 10Johanna Rothman, Shane Hastie. Lessons Learned from Leading Workshops about Geographically Distributed Agile Teams
11 -- 13Grady Booch. From Minecraft to Minds
14 -- 15Neil A. M. Maiden. So, What Is Requirements Work?
16 -- 17Dennis Mancl, Steven Fraser. Software Tools Research: SPLASH Panel Discussion
18 -- 23Filippo Lanubile, Fabio Calefato, Christof Ebert. Group Awareness in Global Software Engineering
30 -- 36Mehdi Mirakhorli, Jane Cleland-Huang. Traversing the Twin Peaks
38 -- 45Lianping Chen, Muhammad Ali Babar, Bashar Nuseibeh. Characterizing Architecturally Significant Requirements
46 -- 53Humberto Cervantes, Perla Velasco Elizondo, Rick Kazman. A Principled Way to Use Frameworks in Architecture Design
54 -- 60Michael W. Whalen, Andrew Gacek, Darren D. Cofer, Anitha Murugesan, Mats Per Erik Heimdahl, Sanjai Rayadurgam. Your "What" Is My "How": Iteration and Hierarchy in System Design
61 -- 67David Ameller, Claudia P. Ayala, Jordi Cabot, Xavier Franch. Non-functional Requirements in Architectural Decision Making
68 -- 73Katharina Sägesser, Bonney Joseph, Rainer Grau. Introducing an Iterative Life-Cycle Model at Credit Suisse IT Switzerland
74 -- 79Magne Jørgensen. Relative Estimation of Software Development Effort: It Matters with What and How You Compare
80 -- 82Frank Buschmann, Kevlin Henney. Architecture and Agility: Married, Divorced, or Just Good Friends?
83 -- 86Gerard J. Holzmann. Landing a Spacecraft on Mars
87 -- 90David Budgen. Design Patterns: Magic or Myth?