| 285 | -- | 287 | Oliver Schreer, Henry Fuchs, Wijnand IJsselsteijn, Hiroshi Yasuda. Introduction to the Special Issue on Immersive Telecommunications |
| 288 | -- | 303 | Francesco Isgrò, Emanuele Trucco, Oliver Schreer. Three-dimensional image processing in the future of immersive media |
| 304 | -- | 320 | Jane Mulligan, Xenophon Zabulis, Nikhil Kelshikar, Konstantinos Daniilidis. Stereo-based environment scanning for immersive telepresence |
| 321 | -- | 334 | Nicole Atzpadin, Peter Kauff, Oliver Schreer. Stereo analysis by hybrid recursive matching for real-time immersive video conferencing |
| 335 | -- | 347 | Bang Jun Lei, C. Chang, Emile A. Hendriks. An efficient image-based telepresence system for videoconferencing |
| 348 | -- | 356 | Aljoscha Smolic, David McCutchen. 3DAV exploration of video-based rendering technology in MPEG |
| 357 | -- | 369 | Takashi Matsuyama, Xiaojun Wu, Takeshi Takai, Toshikazu Wada. Real-time dynamic 3-D object shape reconstruction and high-fidelity texture mapping for 3-D video |
| 370 | -- | 380 | Oliver Grau, T. Pullen, Graham A. Thomas. A combined studio production system for 3-D capturing of live action and immersive actor feedback |
| 381 | -- | 391 | Lydia M. J. Meesters, Wijnand A. IJsselsteijn, Piter J. H. Seuntiens. A survey of perceptual evaluations and requirements of three-dimensional TV |
| 392 | -- | 401 | Miriam Reiner. The role of haptics in immersive telecommunication environments |