| 925 | -- | 925 | Thomas Sikora. Announcement |
| 926 | -- | 927 | Mikaël Bourges-Sévenier, Euee S. Jang, Gauthier Lafruit, Francisco Morán. Introduction to the Special Issue on MPEG-4 s Animation Framework eXtension (AFX) |
| 928 | -- | 936 | Mikaël Bourges-Sévenier, Euee S. Jang. An introduction to the MPEG-4 animation framework eXtension |
| 937 | -- | 949 | Francisco Morán, Narciso N. García. Comparison of wavelet-based three-dimensional model coding techniques |
| 950 | -- | 966 | Ioan Alexandru Salomie, Adrian Munteanu, Augustin Gavrilescu, Gauthier Lafruit, Peter Schelkens, Rudi Deklerck, Jan Cornelis. MESHGRID-a compact, multiscalable and animation-friendly surface representation |
| 967 | -- | 974 | Alain Mignot, Pierre Garneau. MPEG-4 toward solid representation |
| 975 | -- | 988 | Marius Preda, Françoise J. Prêteux. Virtual character within MPEG-4 animation framework eXtension |
| 989 | -- | 1008 | Euee S. Jang, James D. K. Kim, Seok Yoon Jung, Mahnjin Han, Sang Oak Woo. Interpolator data compression for MPEG-4 animation |
| 1009 | -- | 1020 | Patrick Gioia, Oliver Aubault, Christian Bouville. Real-time reconstruction of wavelet-encoded meshes for view-dependent transmission and visualization |
| 1021 | -- | 1031 | Gauthier Lafruit, Eric Delfosse, Roberto R. Osorio, Wolfgang van Raemdonck, V. Ferentinos. View-dependent, scalable texture streaming in 3-D QoS with MPEG-4 visual texture coding |
| 1032 | -- | 1045 | Leonid Levkovich-Maslyuk, Alexey Ignatenko, Alexander Zhirkov, Anton Konushin, In Kyu Park, Mahnjin Han, Yuri Bayakovski. Depth image-based representation and compression for static and animated 3-D objects |