277 | -- | 286 | Chris P. Brennan, Paul J. McCullagh, Gaye Lightbody, Leo Galway, Sally I. McClean, Piotr Stawicki, Felix Gembler, Ivan Volosyak, Elaine Armstrong, Eileen Thompson. Performance of a Steady-State Visual Evoked Potential and Eye Gaze Hybrid Brain-Computer Interface on Participants With and Without a Brain Injury |
287 | -- | 297 | Reza Abiri, Soheil Borhani, Justin Kilmarx, Connor Esterwood, Yang Jiang 0001, Xiaopeng Zhao. A Usability Study of Low-Cost Wireless Brain-Computer Interface for Cursor Control Using Online Linear Model |
298 | -- | 305 | Thea Radüntz, Beate Meffert. Cross-Modality Matching for Evaluating User Experience of Emerging Mobile EEG Technology |
306 | -- | 316 | Yifei Huang, Minjie Cai, Yoichi Sato. An Ego-Vision System for Discovering Human Joint Attention |
317 | -- | 326 | Tobias Grundgeiger, Thomas Wurmb, Oliver Happel. Statistical Modeling of Visual Attention of Junior and Senior Anesthesiologists During the Induction of General Anesthesia in Real and Simulated Cases |
327 | -- | 336 | Hong-Chih Chan, Melissa M. Lee, Gurtej Singh Saini, Mitch Pryor, Eric van Oort. Development and Validation of a Scenario-Based Drilling Simulator for Training and Evaluating Human Factors |
337 | -- | 348 | Ramiro Serrano Vergel, Pedro Morillo Tena, Sergio Casas-Yrurzum, Carolina Cruz-Neira. A Comparative Evaluation of a Virtual Reality Table and a HoloLens-Based Augmented Reality System for Anatomy Training |
349 | -- | 357 | Maryam Rezaie, Morteza Malekmakan, Ali Asghar Nazari Shirehjini, Shervin Shirmohammadi. The Effect of Room Complexity on Physical Object Selection Performance in 3-D Mobile User Interfaces |