241 | -- | 242 | David S. Ebert. Editor s Note |
243 | -- | 253 | J. Andreas Baerentzen, Henrik Aanaes. Signed Distance Computation Using the Angle Weighted Pseudonormal |
254 | -- | 264 | M. L. Yuan, Soh-Khim Ong, Andrew Y. C. Nee. Registration Based on Projective Reconstruction Technique for Augmented Reality Systems |
265 | -- | 272 | Yeon-Ho Im, Chang-Young Han, Lee-Sup Kim. A Method to Generate Soft Shadows Using a Layered Depth Image and Warping |
273 | -- | 284 | Fan-Yin Tzeng, Eric B. Lum, Kwan-Liu Ma. An Intelligent System Approach to Higher-Dimensional Classification of Volume Data |
285 | -- | 295 | Steven P. Callahan, Milan Ikits, João Luiz Dihl Comba, Cláudio T. Silva. Hardware-Assisted Visibility Sorting for Unstructured Volume Rendering |
296 | -- | 305 | Martin Fuchs, Volker Blanz, Hendrik P. A. Lensch, Hans-Peter Seidel. Reflectance from Images: A Model-Based Approach for Human Faces |
306 | -- | 316 | Yuanchen Zhu. Uniform Remeshing with an Adaptive Domain: A New Scheme for View-Dependent Level-of-Detail Rendering of Meshes |
317 | -- | 328 | Joseph Teran, Eftychios Sifakis, Silvia S. Blemker, Victor Ng-Thow-Hing, Cynthia Lau, Ronald Fedkiw. Creating and Simulating Skeletal Muscle from the Visible Human Data Set |
329 | -- | 340 | Wingo Sai-Keung Wong, George Baciu. Dynamic Interaction between Deformable Surfaces and Nonsmooth Objects |
341 | -- | 352 | Scott A. King, Richard E. Parent. Creating Speech-Synchronized Animation |