Journal: IEEE Trans. Vis. Comput. Graph.

Volume 11, Issue 3

241 -- 242David S. Ebert. Editor s Note
243 -- 253J. Andreas Baerentzen, Henrik Aanaes. Signed Distance Computation Using the Angle Weighted Pseudonormal
254 -- 264M. L. Yuan, Soh-Khim Ong, Andrew Y. C. Nee. Registration Based on Projective Reconstruction Technique for Augmented Reality Systems
265 -- 272Yeon-Ho Im, Chang-Young Han, Lee-Sup Kim. A Method to Generate Soft Shadows Using a Layered Depth Image and Warping
273 -- 284Fan-Yin Tzeng, Eric B. Lum, Kwan-Liu Ma. An Intelligent System Approach to Higher-Dimensional Classification of Volume Data
285 -- 295Steven P. Callahan, Milan Ikits, João Luiz Dihl Comba, Cláudio T. Silva. Hardware-Assisted Visibility Sorting for Unstructured Volume Rendering
296 -- 305Martin Fuchs, Volker Blanz, Hendrik P. A. Lensch, Hans-Peter Seidel. Reflectance from Images: A Model-Based Approach for Human Faces
306 -- 316Yuanchen Zhu. Uniform Remeshing with an Adaptive Domain: A New Scheme for View-Dependent Level-of-Detail Rendering of Meshes
317 -- 328Joseph Teran, Eftychios Sifakis, Silvia S. Blemker, Victor Ng-Thow-Hing, Cynthia Lau, Ronald Fedkiw. Creating and Simulating Skeletal Muscle from the Visible Human Data Set
329 -- 340Wingo Sai-Keung Wong, George Baciu. Dynamic Interaction between Deformable Surfaces and Nonsmooth Objects
341 -- 352Scott A. King, Richard E. Parent. Creating Speech-Synchronized Animation