353 | -- | 354 | Mark A. Livingston, Ronald T. Azuma, Oliver Bimber, Hideo Saito. Guest Editors Introduction: Special Section on The International Symposium on Mixed and Augmented Reality (ISMAR) |
355 | -- | 368 | Daniel Wagner, Gerhard Reitmayr, Alessandro Mulloni, Tom Drummond, Dieter Schmalstieg. Real-Time Detection and Tracking for Augmented Reality on Mobile Phones |
369 | -- | 380 | Georg Klein, David W. Murray. Simulating Low-Cost Cameras for Augmented Reality Compositing |
381 | -- | 393 | Sheng Liu, Hong Hua, Dewen Cheng. A Novel Prototype for an Optical See-Through Head-Mounted Display with Addressable Focus Cues |
394 | -- | 410 | Christoph W. Borst, Jan-Phillip Tiesel, Christopher M. Best. Real-Time Rendering Method and Performance Evaluation of Composable 3D Lenses for Interactive VR |
407 | -- | 418 | Yebin Liu, Qionghai Dai, Wenli Xu. A Point-Cloud-Based Multiview Stereo Algorithm for Free-Viewpoint Video |
419 | -- | 433 | Ayelet Dominitz, Allen Tannenbaum. Texture Mapping via Optimal Mass Transport |
434 | -- | 438 | Jirí Havel, Adam Herout. Yet Faster Ray-Triangle Intersection (Using SSE4) |
439 | -- | 454 | Niklas Elmqvist, Jean-Daniel Fekete. Hierarchical Aggregation for Information Visualization: Overview, Techniques, and Design Guidelines |
455 | -- | 467 | Emmanuel Pietriga, Olivier Bau, Caroline Appert. Representation-Independent In-Place Magnification with Sigma Lenses |
468 | -- | 483 | Niklas Elmqvist, Yann Riche, Nathalie Henry Riche, Jean-Daniel Fekete. Melange: Space Folding for Visual Exploration |
484 | -- | 498 | Pavol Novotný, Leonid I. Dimitrov, Milos Srámek. Enhanced Voxelization and Representation of Objects with Sharp Details in Truncated Distance Fields |
499 | -- | 512 | Balázs Csébfalvi. An Evaluation of Prefiltered B-Spline Reconstruction for Quasi-Interpolation on the Body-Centered Cubic Lattice |
513 | -- | 528 | Adrian Munteanu, Dan C. Cernea, Alin Alecu, Jan Cornelis, Peter Schelkens. Scalable L-Infinite Coding of Meshes |