Journal: IEEE Trans. Vis. Comput. Graph.

Volume 22, Issue 10

2214 -- 0Pedro V. Sander, John Keyser. Guest Editor's Introduction to the Special Section on the ACM Symposium on Interactive 3D Graphics and Games (I3D)
2215 -- 2228Cyril Crassin, Morgan McGuire, Kayvon Fatahalian, Aaron E. Lefohn. Aggregate G-Buffer Anti-Aliasing -Extended Version-
2229 -- 2238Pavel Krajcevski, Dinesh Manocha. Compressed Coverage Masks for Path Rendering on Mobile GPUs
2239 -- 2248Viktor Kämpe, Erik Sintorn, Dan Dolonius, Ulf Assarsson. Fast, Memory-Efficient Construction of Voxelized Shadows
2249 -- 2261Chris Wyman, Rama Hoetzlein, Aaron E. Lefohn. Frustum-Traced Irregular Z-Buffers: Fast, Sub-Pixel Accurate Hard Shadows
2262 -- 2274Dejan Markovic, Fabio Antonacci, Augusto Sarti, Stefano Tubaro. 3D Beam Tracing Based on Visibility Lookup for Interactive Acoustic Modeling
2275 -- 2288Chi-Fu William Lai, Sai Kit Yeung, Xiaoqi Yan, Chi-Wing Fu, Chi-Keung Tang. 3D Navigation on Impossible Figures via Dynamically Reconfigurable Maze
2289 -- 2299Kevin Bensema, Luke J. Gosink, Harald Obermaier, Kenneth I. Joy. Modality-Driven Classification and Visualization of Ensemble Variance
2300 -- 2314Jaebong Lee, Bohyung Han, Seungmoon Choi. Motion Effects Synthesis for 4D Films
2315 -- 2330Qing Chen, Yuanzhe Chen, Dongyu Liu, Conglei Shi, Yingcai Wu, Huamin Qu. PeakVizor: Visual Analytics of Peaks in Video Clickstreams from Massive Open Online Courses
2331 -- 2342Harald Obermaier, Kevin Bensema, Kenneth I. Joy. Visual Trends Analysis in Time-Varying Ensembles
2343 -- 2357Corinna Vehlow, Fabian Beck, Daniel Weiskopf. Visualizing Dynamic Hierarchies in Graph Sequences