2214 | -- | 0 | Pedro V. Sander, John Keyser. Guest Editor's Introduction to the Special Section on the ACM Symposium on Interactive 3D Graphics and Games (I3D) |
2215 | -- | 2228 | Cyril Crassin, Morgan McGuire, Kayvon Fatahalian, Aaron E. Lefohn. Aggregate G-Buffer Anti-Aliasing -Extended Version- |
2229 | -- | 2238 | Pavel Krajcevski, Dinesh Manocha. Compressed Coverage Masks for Path Rendering on Mobile GPUs |
2239 | -- | 2248 | Viktor Kämpe, Erik Sintorn, Dan Dolonius, Ulf Assarsson. Fast, Memory-Efficient Construction of Voxelized Shadows |
2249 | -- | 2261 | Chris Wyman, Rama Hoetzlein, Aaron E. Lefohn. Frustum-Traced Irregular Z-Buffers: Fast, Sub-Pixel Accurate Hard Shadows |
2262 | -- | 2274 | Dejan Markovic, Fabio Antonacci, Augusto Sarti, Stefano Tubaro. 3D Beam Tracing Based on Visibility Lookup for Interactive Acoustic Modeling |
2275 | -- | 2288 | Chi-Fu William Lai, Sai Kit Yeung, Xiaoqi Yan, Chi-Wing Fu, Chi-Keung Tang. 3D Navigation on Impossible Figures via Dynamically Reconfigurable Maze |
2289 | -- | 2299 | Kevin Bensema, Luke J. Gosink, Harald Obermaier, Kenneth I. Joy. Modality-Driven Classification and Visualization of Ensemble Variance |
2300 | -- | 2314 | Jaebong Lee, Bohyung Han, Seungmoon Choi. Motion Effects Synthesis for 4D Films |
2315 | -- | 2330 | Qing Chen, Yuanzhe Chen, Dongyu Liu, Conglei Shi, Yingcai Wu, Huamin Qu. PeakVizor: Visual Analytics of Peaks in Video Clickstreams from Massive Open Online Courses |
2331 | -- | 2342 | Harald Obermaier, Kevin Bensema, Kenneth I. Joy. Visual Trends Analysis in Time-Varying Ensembles |
2343 | -- | 2357 | Corinna Vehlow, Fabian Beck, Daniel Weiskopf. Visualizing Dynamic Hierarchies in Graph Sequences |