Journal: IEEE Trans. Vis. Comput. Graph.

Volume 24, Issue 4

0 -- 0Kiyoshi Kiyokawa, Frank Steinicke, Bruce H. Thomas, Greg Welch. Preface
0 -- 0Leila De Floriani, Dieter Schmalstieg. Introducing the IEEE Virtual Reality 2018 Special Issue
0 -- 0Cláudio T. Silva. IEEE Visualization and Graphics Technical Committee (VGTC)
1408 -- 1417Haley Adams, Gayathri Narasimham, John J. Rieser, Sarah H. Creem-Regehr, Jeanine Stefanucci, Bobby Bodenheimer. Locomotive Recalibration and Prism Adaptation of Children and Teens in Immersive Virtual Environments
1418 -- 1427Ayush Bhargava, Jeffrey W. Bertrand, Anand K. Gramopadhye, Kapil Chalil Madathil, Sabarish V. Babu. Evaluating Multiple Levels of an Interaction Fidelity Continuum on Performance and Learning in Near-Field Training Simulations
1428 -- 1436Sidney Bovet, Henrique Galvan Debarba, Bruno Herbelin, Eray Molla, Ronan Boulic. The Critical Role of Self-Contact for Embodiment in Virtual Reality
1437 -- 1446Okan Erat, Werner Alexander Isop, Denis Kalkofen, Dieter Schmalstieg. Drone-Augmented Human Vision: Exocentric Control for Drones Exploring Hidden Areas
1447 -- 1456Sarthak Ghosh, Lauren Winston, Nishant Panchal, Philippe Kimura-Thollander, Jeff Hotnog, Douglas Cheong, Gabriel Reyes, Gregory D. Abowd. NotifiVR: Exploring Interruptions and Notifications in Virtual Reality
1457 -- 1466Takumi Hamasaki, Yuta Itoh 0001, Yuichi Hiroi, Daisuke Iwai, Maki Sugimoto. HySAR: Hybrid Material Rendering by an Optical See-Through Head-Mounted Display with Spatial Augmented Reality Projection
1467 -- 1476Dustin T. Han, Mohamed Suhail, Eric D. Ragan. Evaluating Remapped Physical Reach for Hand Interactions with Passive Haptics in Virtual Reality
1477 -- 1485Keisuke Hasegawa, Liwei Qiu, Hiroyuki Shinoda. Midair Ultrasound Fragrance Rendering
1486 -- 1495Camille Jeunet, Louis Albert, Ferran Argelaguet, Anatole Lécuyer. "Do You Feel in Control?": Towards Novel Approaches to Characterise, Manipulate and Measure the Sense of Agency in Virtual Environments
1496 -- 1505Kasun Karunanayaka, Nurafiqah Johari, Surina Hariri, Hanis Camelia, Kevin Stanley Bielawski, Adrian David Cheok. New Thermal Taste Actuation Technology for Future Multisensory Virtual Reality and Internet
1506 -- 1514Ginga Kato, Yoshihiro Kuroda, Kiyoshi Kiyokawa, Haruo Takemura. Force Rendering and its Evaluation of a Friction-Based Walking Sensation Display for a Seated User
1515 -- 1524Hyungil Kim, Joseph L. Gabbard, Alexandre Miranda Anon, Teruhisa Misu. Driver Behavior and Performance with Augmented Reality Pedestrian Collision Warning: An Outdoor User Study
1525 -- 1534Myungho Lee, Gerd Bruder, Tobias Höllerer, Greg Welch. Effects of Unaugmented Periphery and Vibrotactile Feedback on Proxemics with Virtual Humans in AR
1535 -- 1544Pietro Lungaro, Rickard Sjöberg, Alfredo Fanghella Valero, Ashutosh Mittal, Konrad Tollmar. Gaze-Aware Streaming Solutions for the Next Generation of Mobile VR Experiences
1545 -- 1553Bicheng Luo, Feng Xu, Christian Richardt, Jun-Hai Yong. Parallax360: Stereoscopic 360° Scene Representation for Head-Motion Parallax
1554 -- 1563Geng Lyu, Xukun Shen, Taku Komura, Kartic Subr, Lijun Teng. Widening Viewing Angles of Automultiscopic Displays Using Refractive Inserts
1564 -- 1573Andrew MacQuarrie, Anthony Steed. The Effect of Transition Type in Multi-View 360° Media
1574 -- 1583María Murcia-López, Anthony Steed. A Comparison of Virtual and Physical Training Transfer of Bimanual Assembly Tasks
1584 -- 1593Ryohei Nagao, Keigo Matsumoto, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. Ascending and Descending in Virtual Reality: Simple and Safe System Using Passive Haptics
1594 -- 1603Nitish Padmanaban, Timon Ruban, Vincent Sitzmann, Anthony M. Norcia, Gordon Wetzstein. Towards a Machine-Learning Approach for Sickness Prediction in 360° Stereoscopic Videos
1604 -- 1612Tabitha C. Peck, My Doan, Kimberly A. Bourne, Jessica J. Good. The Effect of Gender Body-Swap Illusions on Working Memory and Stereotype Threat
1613 -- 1622Atul Rungta, Carl Schissler, Nicholas Rewkowski, Ravish Mehra, Dinesh Manocha. Diffraction Kernels for Interactive Sound Propagation in Dynamic Environments
1623 -- 1632Patric Schmitz, Julian Hildebrandt, André Calero Valdez, Leif Kobbelt, Martina Ziefle. You Spin my Head Right Round: Threshold of Limited Immersion for Rotation Gains in Redirected Walking
1633 -- 1642Vincent Sitzmann, Ana Serrano, Amy Pavel, Maneesh Agrawala, Diego Gutierrez, Belén Masiá, Gordon Wetzstein. Saliency in VR: How Do People Explore Virtual Environments?
1643 -- 1652Thomas Waltemate, Dominik Gall, Daniel Roth, Mario Botsch, Marc Erich Latoschik. The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response
1653 -- 1660Robert Xiao, Julia Schwarz, Nick Throm, Andrew D. Wilson, Hrvoje Benko. MRTouch: Adding Touch Input to Head-Mounted Mixed Reality
1661 -- 1670Biao Xie, Yongqi Zhang, Haikun Huang, Elisa Ogawa, Tongjian You, Lap-Fai Yu. Exercise Intensity-Driven Level Design
1671 -- 1680Jingxin Zhang, Eike Langbehn, Dennis Krupke, Nicholas Katzakis, Frank Steinicke. Detection Thresholds for Rotation and Translation Gains in 360° Video-Based Telepresence Systems
1681 -- 1690Katja Zibrek, Elena Kokkinara, Rachel McDonnell. The Effect of Realistic Appearance of Virtual Characters in Immersive Environments - Does the Character's Personality Play a Role?