Journal: IEEE Trans. Vis. Comput. Graph.

Volume 26, Issue 12

3386 -- 0Klaus Mueller, Doug A. Bowman. Message from the Editor-in-Chief and from the Associate Editor-in-Chief
3387 -- 3388Shi-Min Hu 0001, Denis Kalkofen, Jonathan Ventura, Stefanie Zollmann. Message from the ISMAR 2020 Science and Technology Program Chairs and TVCG Guest Editors
3389 -- 3401Alexander Marquardt, Christina Trepkowski, Tom David Eibich, Jens Maiero, Ernst Kruijff, Johannes Schöning. Comparing Non-Visual and Visual Guidance Methods for Narrow Field of View Augmented Reality Displays
3402 -- 3413Difeng Yu, Qiushi Zhou, Joshua Newn, Tilman Dingler, Eduardo Velloso, Jorge Gonçalves 0001. Fully-Occluded Target Selection in Virtual Reality
3414 -- 3422Ceenu George, Patrick Tamunjoh, Heinrich Hussmann. Invisible Boundaries for VR: Auditory and Haptic Signals as Indicators for Real World Boundaries
3423 -- 3433Qiushi Zhou, Difeng Yu, Martin N. Reinoso, Joshua Newn, Jorge Gonçalves 0001, Eduardo Velloso. Eyes-free Target Acquisition During Walking in Immersive Mixed Reality
3434 -- 3445Jundan Luo, Zhaoyang Huang, Yijin Li, Xiaowei Zhou, Guofeng Zhang 0001, Hujun Bao. NIID-Net: Adapting Surface Normal Knowledge for Intrinsic Image Decomposition in Indoor Scenes
3446 -- 3456Xingbin Yang, Liyang Zhou, Hanqing Jiang, Zhongliang Tang, Yuanbo Wang, Hujun Bao, Guofeng Zhang 0001. Mobile3DRecon: Real-time Monocular 3D Reconstruction on a Mobile Phone
3457 -- 3466Xin Wen, Miao Wang, Christian Richardt, Ze-Yin Chen, Shi-Min Hu 0001. Photorealistic Audio-driven Video Portraits
3467 -- 3478Nawel Khenak, Jean-Marc Vézien, Patrick Bourdot. Spatial Presence, Performance, and Behavior between Real, Remote, and Virtual Immersive Environments
3479 -- 3489Adam S. Williams, Jason Garcia, Francisco R. Ortega. Understanding Multimodal User Gesture and Speech Behavior for Object Manipulation in Augmented Reality Using Elicitation
3490 -- 3502Verena Biener, Daniel Schneider 0006, Travis Gesslein, Alexander Otte, Bastian Kuth, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert. Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers
3503 -- 3513Xuetong Sun, Yang Zhang, Po-Chun Huang, Niloy Acharjee, Mario Dagenais, Martin Peckerar, Amitabh Varshney. Correcting the Proximity Effect in Nanophotonic Phased Arrays
3514 -- 3523Bing Zhou 0001, Sinem Güven. Fine-Grained Visual Recognition in Mobile Augmented Reality for Technical Support
3524 -- 3534Tianren Luo, Mingmin Zhang, Zhigeng Pan, Zheng Li, Ning Cai, Jinda Miao, Youbin Chen, Mingxi Xu. Dream-Experiment: A MR User Interface with Natural Multi-channel Interaction for Virtual Experiments
3535 -- 3545Guangxiao Ma, Shuai Li 0001, Chenglizhao Chen, Aimin Hao, Hong Qin. Stage-wise Salient Object Detection in 360° Omnidirectional Image via Object-level Semantical Saliency Ranking
3546 -- 3556Daniel Roth 0001, Marc Erich Latoschik. Construction of the Virtual Embodiment Questionnaire (VEQ)
3557 -- 3567Laura Rosalia Luidolt, Michael Wimmer, Katharina Krösl. Gaze-Dependent Simulation of Light Perception in Virtual Reality
3568 -- 3575Florian Heinrich, Luisa Schwenderling, Fabian Joeres, Kai Lawonn, Christian Hansen 0001. Comparison of Augmented Reality Display Techniques to Support Medical Needle Insertion
3576 -- 3586Takumi Kaminokado, Yuichi Hiroi, Yuta Itoh 0001. StainedView: Variable-Intensity Light-Attenuation Display with Cascaded Spatial Color Filtering for Improved Color Fidelity