97 | -- | 108 | Luis Ibáñez, Chafiaâ Hamitouche, Christian Roux. A Vectorial Algorithm for Tracing Discrete Straight Lines in N-Dimensional Generalized Grids |
109 | -- | 119 | Alon Raviv, Gershon Elber. Interactive Direct Rendering of Trivariate B-Spline Scalar Functions |
120 | -- | 135 | Ziv Bar-Joseph, Ran El-Yaniv, Dani Lischinski, Michael Werman. Texture Mixing and Texture Movie Synthesis Using Statistical Learning |
136 | -- | 151 | André Guéziec, Gabriel Taubin, Francis Lazarus, William Horn. Cutting and Stitching: Converting Sets of Polygons to Manifold Surfaces |
152 | -- | 164 | Soraia Raupp Musse, Daniel Thalmann. Hierarchical Model for Real Time Simulation of Virtual Human Crowds |
165 | -- | 172 | Thomas Wischgoll, Gerik Scheuermann. Detection and Visualization of Closed Streamlines in Planar Flows |
173 | -- | 192 | David E. Breen, Ross T. Whitaker. A Level-Set Approach for the Metamorphosis of Solid Models |