Journal: IEEE Trans. Vis. Comput. Graph.

Volume 10, Issue 6

609 -- 624Vivek Verma, Alex Pang. Comparative Flow Visualization
625 -- 636Andrea Fusiello, Vittorio Murino. Augmented Scene Modeling and Visualization by Optical and Acoustic Sensor Integration
637 -- 648Robert S. Laramee, Jarke J. van Wijk, Bruno Jobard, Helwig Hauser. ISA and IBFVS: Image Space-Based Visualization of Flow on Surfaces
649 -- 663George Baciu, Wingo Sai-Keung Wong. Image-Based Collision Detection for Deformable Cloth Models
664 -- 672Andreas Wenger, Daniel F. Keefe, Song Zhang, David H. Laidlaw. Interactive Volume Rendering of Thin Thread Structures within Multivalued Scientific Data Sets
673 -- 682Anders Helgeland, Oyvind Andreassen. Visualization of Vector Fields Using Seed LIC and Volume Rendering
683 -- 694Benjamin F. Gregorski, Joshua G. Senecal, Mark A. Duchaineau, Kenneth I. Joy. Adaptive Extraction of Time-Varying Isosurfaces
695 -- 707Richard Cook, Nelson L. Max, Cláudio T. Silva, Peter L. Williams. Image-Space Visibility Ordering for Cell Projection Volume Rendering of Unstructured Data
708 -- 718Laks Raghupathi, Laurent Grisoni, François Faure, Damien Marchal, Marie-Paule Cani, Christophe Chaillou. An Intestinal Surgery Simulator: Real-Time Collision Processing and Visualization
719 -- 729Xiaoming Wei, Ye Zhao, Zhe Fan, Wei Li, Feng Qiu, Suzanne Yoakum-Stover, Arie E. Kaufman. Lattice-Based Flow Field Modeling

Volume 10, Issue 5

497 -- 498Hans-Christian Hege, Konrad Polthier. Guest Editor s Introduction: Special Section on Mathematics and Visualization
499 -- 508Thomas Lewiner, Hélio Lopes, Geovan Tavares. Applications of Forman s Discrete Morse Theory to Topology Visualization and Mesh Compression
509 -- 515George Francis, John M. Sullivan. Visualizing a Sphere Eversion
516 -- 524Ulrich Clarenz, Martin Rumpf, Alexandru Telea. Robust Feature Detection and Local Classification for Surfaces Based on Moment Analysis
525 -- 535Thomas Deschamps, Ravi Malladi, Igor Ravve. Fast Evolution of Image Manifolds and Application to Filtering and Segmentation in 3D Medical Images
536 -- 544Georgios Stylianou, Gerald E. Farin. Crest Lines for Surface Segmentation and Flattening
545 -- 547David S. Ebert. Editor s Note
548 -- 563David F. Wiley, Martin Bertram, Bernd Hamann. On a Construction of a Hierarchy of Best Linear Spline Approximations Using a Finite Element Approach
564 -- 573Gevorg Grigoryan, Penny Rheingans. Point-Based Probabilistic Surfaces to Show Surface Uncertainty
574 -- 586Jing Hua, Hong Qin. Haptics-Based Dynamic Implicit Solid Modeling
587 -- 597Vijay Natarajan, Herbert Edelsbrunner. Simplification of Three-Dimensional Density Maps
598 -- 608Renato Pajarola, Miguel Sainz, Patrick Guidotti. Confetti: Object-Space Point Blending and Splatting

Volume 10, Issue 4

369 -- 0Jarke J. van Wijk, Robert J. Moorhead II, Greg Turk. Guest Editor s Introduction: Special Section on IEEE Visualization
371 -- 384David C. Banks, Stephen A. Linton, Paul K. Stockmeyer. Counting Cases in Substitope Algorithms
385 -- 396Peer-Timo Bremer, Herbert Edelsbrunner, Bernd Hamann, Valerio Pascucci. A Topological Hierarchy for Functions on Triangulated Surfaces
397 -- 409Christian Rössl, Frank Zeilfelder, Günther Nürnberger, Hans-Peter Seidel. Reconstruction of Volume Data with Quadratic Super Splines
410 -- 421Huamin Qu, Arie E. Kaufman. O-Buffer: A Framework for Sample-Based Graphics
422 -- 433Aaron E. Lefohn, Joe Michael Kniss, Charles D. Hansen, Ross T. Whitaker. A Streaming Narrow-Band Algorithm: Interactive Computation and Visualization of Level Sets
434 -- 445Han-Wei Shen, Guo-Shi Li, Udeepta Bordoloi. Interactive Visualization of Three-Dimensional Vector Fields with Flexible Appearance Control
446 -- 0Daniel A. Keim, Tamara Munzner, Stephen C. North. Guest Editor s Introduction: Special Section on InfoVis
447 -- 458Jarke J. van Wijk, Wim A. A. Nuij. A Model for Smooth Viewing and Navigation of Large 2D Information Spaces
459 -- 470Yehuda Koren, Liran Carmel. Robust Linear Dimensionality Reduction
471 -- 483Sunghee Kim, Haleh Hagh-Shenas, Victoria Interrante. Conveying Shape with Texture: Experimental Investigations of Texture s Effects on Shape Categorization Judgments
484 -- 495John J. Bartholdi III, Paul Goldsman. Multiresolution Indexing of Triangulated Irregular Networks

Volume 10, Issue 3

241 -- 251Ping-Hsien Lin, Tong-Yee Lee. Camera-Sampling Field and Its Applications
252 -- 265Yuzhong Shen, Kenneth E. Barner. Fuzzy Vector Median-Based Surface Smoothing
266 -- 277Bin Wang, Wenping Wang, Huaiping Yang, Jia-Guang Sun. Efficient Example-Based Painting and Synthesis of 2D Directional Texture
278 -- 289Xinguo Liu, Yaohua Hu, Jingdan Zhang, Xin Tong, Baining Guo, Heung-Yeung Shum. Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces
290 -- 301Christopher O. Jaynes, Stephen B. Webb, R. Matt Steele. Camera-Based Detection and Removal of Shadows from Interactive Multiprojector Displays
302 -- 313Takayuki Itoh, Yumi Yamaguchi, Yuko Ikehata, Yasumasa Kajinaga. Hierarchical Data Visualization Using a Fast Rectangle-Packing Algorithm
314 -- 325Jeffrey Berkley, George Turkiyyah, Daniel Berg, Mark A. Ganter, Suzanne Weghorst. Real-Time Finite Element Modeling for Surgery Simulation: An Application to Virtual Suturing
326 -- 338Martin Bertram, Mark A. Duchaineau, Bernd Hamann, Kenneth I. Joy. Generalized B-Spline Subdivision-Surface Wavelets for Geometry Compression
339 -- 352Yu Zhang, Edmond C. Prakash, Eric Sung. A New Physical Model with Multilayer Architecture for Facial Expression Animation Using Dynamic Adaptive Mesh
353 -- 368Renato Pajarola, Christopher DeCoro. Efficient Implementation of Real-Time View-Dependent Multiresolution Meshing

Volume 10, Issue 2

113 -- 122Sébastien Valette, Rémy Prost. Wavelet-Based Multiresolution Analysis of Irregular Surface Meshes
123 -- 129Sébastien Valette, Rémy Prost. Wavelet-Based Progressive Compression Scheme for Triangle Meshes: Wavemesh
130 -- 141Praveen Bhaniramka, Rephael Wenger, Roger Crawfis. Isosurface Construction in Any Dimension Using Convex Hulls
142 -- 151Jingqi Yan, Pengfei Shi, David Zhang. Mesh Simplification with Hierarchical Shape Analysis and Iterative Edge Contraction
152 -- 163Young J. Kim, Ming C. Lin, Dinesh Manocha. Incremental Penetration Depth Estimation between Convex Polytopes Using Dual-Space Expansion
164 -- 176Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufman. The Lattice-Boltzmann Method for Simulating Gaseous Phenomena
177 -- 188Aditi Majumder, Rick Stevens. Color Nonuniformity in Projection-Based Displays: Analysis and Solutions
189 -- 197Harald Schmidl, Victor J. Milenkovic. A Fast Impulsive Contact Suite for Rigid Body Simulation
198 -- 205Karim Mahrous, Janine Bennett, Gerik Scheuermann, Bernd Hamann, Kenneth I. Joy. Topological Segmentation in Three-Dimensional Vector Fields
206 -- 216Knud Henriksen, Jon Sporring, Kasper Hornbæk. Virtual Trackballs Revisited
217 -- 223Tony Barrera, Anders Hast, Ewert Bengtsson. Faster Shading by Equal Angle Interpolation of Vectors
224 -- 229Gregory M. Nielson. v-Quaternion Splines for the Smooth Interpolation of Orientations
230 -- 240Baoquan Chen, Frank Dachille, Arie E. Kaufman. Footprint Area Sampled Texturing

Volume 10, Issue 1

1 -- 0David S. Ebert. Editor s Note
2 -- 14Wilfrid Lefer, Bruno Jobard, Claire Leduc. High-Quality Animation of 2D Steady Vector Fields
15 -- 28Ming Wan, Nan Zhang 0011, Huamin Qu, Arie E. Kaufman. Interactive Stereoscopic Rendering of Volumetric Environments
29 -- 45Paolo Cignoni, Leila De Floriani, Paola Magillo, Enrico Puppo, Roberto Scopigno. Selective Refinement Queries for Volume Visualization of Unstructured Tetrahedral Meshes
46 -- 57Liran Carmel, David Harel, Yehuda Koren. Combining Hierarchy and Energy Drawing Directed Graphs
58 -- 71Chi-Wing Fu, Tien-Tsin Wong, Wai-Shun Tong, Chi-Keung Tang, Andrew J. Hanson. Binary-Space-Partitioned Images for Resolving Image-Based Visibility
72 -- 84Melanie Tory, Torsten Möller. Human Factors in Visualization Research
85 -- 94Zhiyong Xie, Gerald E. Farin. Image Registration Using Hierarchical B-Splines
95 -- 110Daniel A. Keim, Stephen C. North, Christian Panse. CartoDraw: A Fast Algorithm for Generating Contiguous Cartograms