Journal: IEEE Trans. Vis. Comput. Graph.

Volume 9, Issue 4

433 -- 442Suresh K. Lodha, Nikolai M. Faaland, Jose C. Renteria. Topology Preserving Top-Down Compression of 2D Vector Fields Using Bintree and Triangular Quadtrees
443 -- 453John P. Collomosse, Peter M. Hall. Cubist Style Rendering from Photographs
454 -- 462Song Zhang, Çagatay Demiralp, David H. Laidlaw. Visualizing Diffusion Tensor MR Images Using Streamtubes and Streamsurfaces
463 -- 480Junho Kim, Seungyong Lee. Transitive Mesh Space of a Progressive Mesh
481 -- 499Golam Ashraf, Kok Cheong Wong. Semantic Representation and Correspondence for State-Based Motion Transition
500 -- 511Kathleen S. Bonnell, Mark A. Duchaineau, Daniel Schikore, Bernd Hamann, Kenneth I. Joy. Material Interface Reconstruction
512 -- 524Gabriele Gorla, Victoria Interrante, Guillermo Sapiro. Texture Synthesis for 3D Shape Representation
525 -- 537Paolo Cignoni, Claudio Montani, Claudio Rocchini, Roberto Scopigno. External Memory Management and Simplification of Huge Meshes
538 -- 550Olaf Etzmuß, Joachim Gross, Wolfgang Straßer. Deriving a Particle System from Continuum Mechanics for the Animation of Deformable Objects
551 -- 569Yücel Yemez, Francis Schmitt. Multilevel Representation and Transmission of Real Objects with Progressive Octree Particles
570 -- 579Jeffrey Mahovsky, Luigi Benedicenti. An Architecture for Java-Based Real-Time Distributed Visualization
580 -- 586Arie Kadosh, Daniel Cohen-Or, Roni Yagel. Tricubic Interpolation of Discrete Surfaces for Binary Volumes

Volume 9, Issue 3

273 -- 282Andreas Sundquist. Dynamic Line Integral Convolution for Visualizing Streamline Evolution
283 -- 297Gregory M. Nielson. On Marching Cubes
298 -- 312Daniel Weiskopf, Klaus Engel, Thomas Ertl. Interactive Clipping Techniques for Texture-Based Volume Visualization and Volume Shading
313 -- 319Einar Heiberg, Tino Ebbers, Lars Wigström, Matts Karlsson. Three-Dimensional Flow Characterization Using Vector Pattern Matching
320 -- 328Jiuxiang Hu, Anshuman Razdan, Gregory M. Nielson, Gerald E. Farin, D. Page Baluch, David G. Capco. Volumetric Segmentation Using Weibull E-SD Fields
329 -- 340Per H. Christensen. Adjoints and Importance in Rendering: An Overview
341 -- 351Ralf Kähler, Mark Simon, Hans-Christian Hege. Interactive Volume Rendering of Large Sparse Data Sets Using Adaptive Mesh Refinement Hierarchies
352 -- 360Katsu Yamane, Yoshihiko Nakamura. Natural Motion Animation through Constraining and Deconstraining at Will
361 -- 377Pak Chung Wong, Kwong-kwok Wong, Harlan Foote, Jim Thomas. Global Visualization and Alignments of Whole Bacterial Genomes
378 -- 394Maria Cristina Ferreira de Oliveira, Haim Levkowitz. From Visual Data Exploration to Visual Data Mining: A Survey
395 -- 411Iddo Drori, Dani Lischinski. Fast Multiresolution Image Operations in the Wavelet Domain
412 -- 431Daniel Cohen-Or, Yiorgos Chrysanthou, Cláudio T. Silva, Frédo Durand. A Survey of Visibility for Walkthrough Applications

Volume 9, Issue 2

113 -- 114Robert J. Moorhead II. Guest Editor s Introduction: Special Section on Visualization
115 -- 126Eric B. Lum, Aleksander Stompel, Kwan-Liu Ma. Using Motion to Illustrate Static 3D Shape--Kinetic Visualization
127 -- 138Aidong Lu, Christopher J. Morris, Joe Taylor, David S. Ebert, Charles D. Hansen, Penny Rheingans, Mark Hartner. Illustrative Interactive Stipple Rendering
139 -- 149Caixia Zhang, Roger Crawfis. Shadows and Soft Shadows with Participating Media Using Splatting
150 -- 162Joe Kniss, Simon Premoze, Charles D. Hansen, Peter Shirley, Allen McPherson. A Model for Volume Lighting and Modeling
163 -- 175Manfred Weiler, Martin Kraus, Markus Merz, Thomas Ertl. Hardware-Based View-Independent Cell Projection
176 -- 187Chris Stolte, Diane Tang, Pat Hanrahan. Multiscale Visualization Using Data Cubes
188 -- 190David S. Ebert. Editor s Note
191 -- 205Fakir S. Nooruddin, Greg Turk. Simplification and Repair of Polygonal Models Using Volumetric Techniques
206 -- 212Robert van Liere, Wim C. de Leeuw. GraphSplatting: Visualizing Graphs as Continuous Fields
213 -- 225Hansrudi Noser, Christian Stern, Peter Stucki. Distributed Virtual Reality Environments Based on Rewriting Systems
226 -- 240Wouter Pasman, Frederik W. Jansen. Comparing Simplification and Image-Based Techniques for 3D Client-Server Rendering Systems
241 -- 253Ulrik Brandes, Patrick Kenis, Dorothea Wagner. Communicating Centrality in Policy Network Drawings
254 -- 271George Baciu, Wingo Sai-Keung Wong. Image-Based Techniques in a Hybrid Collision Detector

Volume 9, Issue 1

1 -- 0Hans Hagen. Editor-in-Chief s Farewell
2 -- 0David S. Ebert. Editor s Note
3 -- 15Marc Alexa, Johannes Behr, Daniel Cohen-Or, Shachar Fleishman, David Levin, Cláudio T. Silva. Computing and Rendering Point Set Surfaces
16 -- 29Adriano Lopes, Ken Brodlie. Improving the Robustness and Accuracy of the Marching Cubes Algorithm for Isosurfacing
30 -- 42Aravind Kalaiah, Amitabh Varshney. Modeling and Rendering of Points with Local Geometry
43 -- 55Yanyun Chen, Stephen Lin, Hua Zhong, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum. Realistic Rendering and Animation of Knitwear
56 -- 69Marcel Jackowski, Martin Satter, A. Ardeshir Goshtasby. Approximating Digital 3D Shapes by Rational Gaussian Surfaces
70 -- 84Ignacio Martín, Xavier Pueyo, Dani Tost. Frame-to-Frame Coherent Animation with Two-Pass Radiosity
85 -- 98Tong-Yee Lee, Po-Hua Huang. Fast and Intuitive Metamorphosis of 3D Polyhedral Models Using SMCC Mesh Merging Scheme
99 -- 109Stefanie Hahmann, Georges-Pierre Bonneau. Polynomial Surfaces Interpolating Arbitrary Triangulations
110 -- 0Francisco J. Serón, Rafael Rodriguez, Eva Cerezo, Alfredo Pina. Correction to Adding Support for High-Level Skeletal Animation