67 | -- | 85 | Jin Kook Kim, Jong Beom Ra. A real-time terrain visualization algorithm using wavelet-based compression |
86 | -- | 105 | Jiyong Ma, Ronald Cole. Animating visible speech and facial expressions |
106 | -- | 129 | Chang-Hsing Wu, Yueh-Yi Lai, Wen-Kai Tai. A hybrid-based texture synthesis approach |
130 | -- | 148 | Benjamin Schmitt, Alexander A. Pasko, Christophe Schlick. Constructive sculpting of heterogeneous volumetric objects using trivariate B-splines |
149 | -- | 164 | Claudio Rocchini, Paolo Cignoni, Fabio Ganovelli, Claudio Montani, Paolo Pingi, Roberto Scopigno. The Marching Intersections algorithm for merging range images |
165 | -- | 179 | Joel Brown, Jean-Claude Latombe, Kevin Montgomery. Real-time knot-tying simulation |
180 | -- | 198 | Guiqing Li, Weiyin Ma, Hujun Bao. v2 Subdivision for quadrilateral meshes |
199 | -- | 214 | Lihua You, Jian J. Zhang, Peter Comninos. Blending surface generation using a fast and accurate analytical solution of a fourth-order PDE with three shape control parameters |