Journal: Virtual Reality

Volume 11, Issue 4

185 -- 188James Ritchie, Richard Dewar. Special issue editorial
189 -- 206John E. Brough, Maxim Schwartz, Satyandra K. Gupta, Davinder K. Anand, Robert Kavetsky, Ralph Pettersen. Towards the development of a virtual environment-based training system for mechanical assembly operations
207 -- 215Brad M. Howard, Judy M. Vance. Desktop haptic virtual assembly using physically based modelling
217 -- 228Sankar Jayaram, Uma Jayaram, Young-Jun Kim, Charles DeChenne, Kevin W. Lyons, Craig Palmer, Tatsuki Mitsui. Industry case studies in the use of immersive virtual assembly
229 -- 239Won-Sook Lee, Andrew Soon, Lijia Zhu. 3D facial model exaggeration builder for small or large sized model manufacturing
241 -- 252Theodore Lim, James M. Ritchie, Richard G. Dewar, Jonathan R. Corney, P. Wilkinson, M. Calis, Marc P. Y. Desmulliez, J.-J. Fang. Factors affecting user performance in haptic assembly
253 -- 260D. S. McCorkle, Kenneth Mark Bryden. Using the Semantic Web technologies in virtual engineering tools to create extensible interfaces
261 -- 273James M. Ritchie, Graham Robinson, Philip N. Day, Richard G. Dewar, Raymond C. W. Sung, John E. L. Simmons. Cable harness design, assembly and installation planning using immersive virtual reality
275 -- 285Csaba Antonya, Doru Talaba. Design evaluation and modification of mechanical systems in virtual environments
287 -- 299Samir Garbaya, U. Zaldivar-Colado. The affect of contact force sensations on user performance in virtual assembly tasks

Volume 11, Issue 2-3

71 -- 73George D. Magoulas, Giorgos Lepouras, Costas Vassilakis. Virtual reality in the e-Society
75 -- 87Helmut Berger, Michael Dittenbach, Dieter Merkl, Anton Bogdanovych, Simeon J. Simoff, Carles Sierra. Opening new dimensions for e-Tourism
89 -- 106Olga De Troyer, Frederic Kleinermann, Haïthem Mansouri, Bram Pellens, Wesley Bille, Vladimir Fomenko. Developing semantic VR-shops for e-Commerce
107 -- 127Panagiota Papadopoulou. Applying virtual reality for trust-building e-commerce environments
129 -- 143Nicoletta Di Blas, Caterina Poggi. European virtual classrooms: building effective virtual educational experiences
145 -- 159Ilona Heldal. Supporting participation in planning new roads by using virtual reality systems
161 -- 173Xiaolong Zhang. M:::2:::S maps: supporting real-world navigation with mobile VR
175 -- 184María Lucila Morales-Rodríguez, Bernard Pavard. Design of an emotional and social interaction paradigm for the animation of 3D characters: the case of a therapy for brain injured people (the mirror neuron paradigm)

Volume 11, Issue 1

1 -- 13Karljohan Lundin, Matthew Cooper, Anders Persson, Daniel Evestedt, Anders Ynnerman. Enabling design and interactive selection of haptic modes
15 -- 21Jeffrey S. Pierce, Randy Pausch. Generating 3D interaction techniques by identifying and breaking assumptions
23 -- 43Fotis Liarokapis. An augmented reality interface for visualizing and interacting with virtual content
45 -- 60Hanqiu Sun, Huawei Wang, Hui Chen, Kaihuai Qin. Touch-enabled haptic modeling of deformable multi-resolution surfaces
61 -- 68R. Tortell, D. P. Luigi, A. Dozois, S. Bouchard, J. F. Morie, D. Ilan. The effects of scent and game play experience on memory of a virtual environment
69 -- 70Woodrow Barfield. The right of publicity in virtual reality