Journal: Virtual Reality

Volume 12, Issue 4

189 -- 190Richard Satava. Introduction
191 -- 200Victor M. Spitzer, Michael J. Ackerman. The Visible Human:::®::: at the University of Colorado 15 years later
201 -- 214Suzanne Weghorst, Eric J. Seibel, Peter Oppenheimer, Hunter G. Hoffman, Brian Schowengerdt, Thomas A. Furness. Medical interface research at the HIT Lab
215 -- 234Parvati Dev, Wm. LeRoy Heinrichs. Learning medicine through collaboration and action: collaborative, experiential, networked learning environments
235 -- 257Richard A. Robb. Medical imaging and virtual reality: a personal perspective
259 -- 267Brenda K. Wiederhold, Mark D. Wiederhold. Virtual reality with fMRI: a breakthrough cognitive treatment tool
269 -- 279Nigel W. John. Design and implementation of medical training simulators
281 -- 291Naoki Suzuki, Asaki Hattori. The road to surgical simulation and surgical navigation

Volume 12, Issue 3

125 -- 136Guanyang Liu, Yuru Zhang, William T. Townsend. Force modeling for tooth preparation in a dental training system
137 -- 150Jesper Kjeldskov, Jan Stage. Interaction styles in tools for developing virtual environments
151 -- 161Cyril Bossard, Gilles Kermarrec, Cedric Buche, Jacques Tisseau. Transfer of learning in virtual environments: a new challenge?
163 -- 179Mark P. Mobach. Do virtual worlds create better real worlds?
181 -- 187David Trenholme, Shamus P. Smith. Computer game engines for developing first-person virtual environments

Volume 12, Issue 2

77 -- 86Louise Moody, Alan Waterworth, Avril D. McCarthy III, Peter J. Harley, Rod H. Smallwood. The feasibility of a mixed reality surgical training environment
87 -- 97Richard A. Foulds, David M. Saxe, Arthur W. Joyce III, Sergei V. Adamovich. Sensory-motor enhancement in a virtual therapeutic environment
99 -- 106Guanyang Liu, Yuru Zhang, Dangxiao Wang, William T. Townsend. Stable haptic interaction using a damping model to implement a realistic tooth-cutting simulation for dental training
107 -- 113Nigel Foreman, Liliya Korallo, David Newson, Natalie Sarantos. The incorporation of challenge enhances the learning of chronology from a virtual display
115 -- 123Karsten Bormann. Visuals are not what they look

Volume 12, Issue 1

1 -- 0Zhigeng Pan, Jim Chen. VR-based edutainment
3 -- 16Khoo Eng Tat, Adrian David Cheok, Ta Huynh Duy Nguyen, Zhigeng Pan. Age invaders: social and physical inter-generational mixed reality family entertainment
17 -- 25Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok Lee, Jimmy Ho-Man Lee, Eric T. H. Luk, Junjie Shang, Marti K. H. Wong. FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
27 -- 36Yoshihiro Tabuchi, Norihiro Abe, Hirokazu Taki, Shoujie He. Synchronization between audiovisual and haptic feeling for constructing edutainment systems
37 -- 45Kevin Ponto, Falko Kuester, Robert Nideffer, Simon Penny. Tangled reality
47 -- 54Ronghua Liang, Mingmin Zhang, Zhen Liu, Meleagros A. Krokos. Cognitive and synthetic behavior of avatars in intelligent virtual environments
55 -- 64Emad Barsoum, Falko Kuester. Towards adaptive Web scriptable user interfaces for virtual environments
65 -- 76Shyh-Kuang Ueng, David Lin, Chieh-Hong Liu. A ship motion simulation system