Journal: Virtual Reality

Volume 18, Issue 4

235 -- 243M. Ali Mirzaei, Frédéric Merienne, James H. Oliver. New wireless connection between user and VE using speech processing
245 -- 254Daisuke Iwai, Momoyo Nagase, Kosuke Sato. Shadow removal of projected imagery by occluder shape measurement in a multiple overlapping projection system
255 -- 269Fumio Okura, Masayuki Kanbara, Naokazu Yokoya. Aerial full spherical HDR imaging and display
271 -- 279Valerie Lesk, Syadiah Nor Wan Shamsuddin, Elizabeth Walters, Hassan Ugail. Using a virtual environment to assess cognition in the elderly
281 -- 293Chee Kiang Lam, Kenneth Sundaraj, M. Nazri Sulaiman. Computer-based virtual reality simulator for phacoemulsification cataract surgery training

Volume 18, Issue 3

161 -- 171Yaiza Vélaz, Alberto Lozano-Rodero, Angel Suescun Cruces, Teresa Gutiérrez. Natural and hybrid bimanual interaction for virtual assembly tasks
173 -- 188Li-Keng Cheng, Ming-Hua Chieng, Wei-Hua Chieng. Measuring virtual experience in a three-dimensional virtual reality interactive simulator environment: a structural equation modeling approach
189 -- 201Phillip E. Napieralski, Bliss M. Altenhoff, Jeffrey W. Bertrand, Lindsay O. Long, Sabarish V. Babu, Christopher C. Pagano, Timothy A. Davis. An evaluation of immersive viewing on spatial knowledge acquisition in spherical panoramic environments
203 -- 217Emmanuelle Chapoulie, Maud Marchal, Evanthia Dimara, Maria Roussou, Jean-Christophe Lombardo, George Drettakis. Evaluation of direct manipulation using finger tracking for complex tasks in an immersive cube
219 -- 234Mouna Essabbah, Guillaume Bouyer, Samir Otmane, Malik Mallem. A framework to design 3D interaction assistance in constraints-based virtual environments

Volume 18, Issue 2

89 -- 100Julien Pilet, Hideo Saito. Dynamic learning, retrieval, and tracking to augment hundreds of photographs
101 -- 116Kristopher J. Blom, Steffi Beckhaus. The design space of dynamic interactive virtual environments
117 -- 128Julien Dehos, Eric Zeghers, Laurent Sarry, François Rousselle, Christophe Renaud. Immersive front-projection analysis using a radiosity-based simulation method
129 -- 138Olivier Hugues, Jean-Marc Cieutat, Pascal Guitton. Real-time infinite horizon tracking with data fusion for augmented reality in a maritime operations context
139 -- 159Abraham G. Campbell, John W. Stafford, Thomas Holz, Gregory M. P. O'Hare. Why, when and how to use augmented reality agents (AuRAs)

Volume 18, Issue 1

1 -- 4Anna Spagnolli, Cheryl Campanella Bracken. Validation in cyberinterventions: an introduction to this themed issue
5 -- 11David C. Schwebel, Leslie A. McClure, Joan Severson. Usability and feasibility of an internet-based virtual pedestrian environment to teach children to cross streets safely
13 -- 36Anna Spagnolli, Cheryl Campanella Bracken, Valeria Orso. The role played by the concept of presence in validating the efficacy of a cybertherapy treatment: a literature review
37 -- 47Patrice Renaud, Dominique Trottier, Joanne-Lucine Rouleau, Mathieu Goyette, Chantal Saumur, Tarik Boukhalfi, Stéphane Bouchard. Using immersive virtual reality and anatomically correct computer-generated characters in the forensic assessment of deviant sexual preferences
49 -- 60Line Tremblay, Brahim Chebbi, Stéphane Bouchard, Krystel Cimon-Lambert, Jessica Carmichael. Learning disabilities and visual-motor skills; comparing assessment from a hapto-virtual reality tool and Bender-Gestalt test
61 -- 71José Gutiérrez-Maldonado, Mar Rus-Calafell, Joan González-Conde. Creation of a new set of dynamic virtual reality faces for the assessment and training of facial emotion recognition ability
73 -- 87Silvia Serino, Stefano Triberti, Daniela Villani, Pietro Cipresso, Andrea Gaggioli, Giuseppe Riva. Toward a validation of cyber-interventions for stress disorders based on stress inoculation training: a systematic review