Game engines and immersive displays

Benjamin Chang 0002, Marc Destefano. Game engines and immersive displays. In Margaret Dolinsky, Ian E. McDowall, editors, The Engineering Reality of Virtual Reality 2014, San Francisco, California, USA, February 2-6, 2014. Volume 9012 of SPIE Proceedings, SPIE, 2014. [doi]

Authors

Benjamin Chang 0002

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Marc Destefano

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