Abstract is missing.
- Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual realityMahdi Nabiyouni, Ayshwarya Saktheeswaran, Doug A. Bowman, Ambika Karanth. 3-10 [doi]
- Design and evaluation of a visual acclimation aid for a semi-natural locomotion deviceMahdi Nabiyouni, Siroberto Scerbo, Vincent DeVito, Stefan Smolen, Patrick Starrin, Doug A. Bowman. 11-14 [doi]
- March-and-Reach: A realistic ladder climbing techniqueChengyuan Lai, Ryan P. McMahan, James Hall. 15-18 [doi]
- Bema: A multimodal interface for expert experiential analysis of political assemblies at the Pnyx in ancient GreeceKyungyoon Kim, Bret Jackson, Ioannis Karamouzas, Moses Adeagbo, Stephen J. Guy, Richard Graff, Daniel F. Keefe. 19-26 [doi]
- 3D visualization to mitigate weather hazards in the flight deck: Findings from a user studyCatherine Letondal, Cedric Zimmerman, Jean-Luc Vinot, Stéphane Conversy. 27-30 [doi]
- Practical chirocentric 3DUI platform for immersive environmentsCharilaos Papadopoulos, H. Choi, J. Sinha, K. Yun, Arie E. Kaufman, D. Samaras, Bireswar Laha. 31-34 [doi]
- Creating an impression of virtual liquid by modeling Japanese sake bottle vibrationsSakiko Ikeno, Ryuta Okazaki, Taku Hachisu, Hiroyuki Kajimoto. 35-38 [doi]
- A virtual reality simulator for training endodontics procedures using manual filesTales Nereu Bogoni, Roberta Scarparo, Márcio Sarroglia Pinho. 39-42 [doi]
- LazyNav: 3D ground navigation with non-critical body partsEmilie Guy, Parinya Punpongsanon, Daisuke Iwai, Kosuke Sato, Tamy Boubekeur. 43-50 [doi]
- A spatial partitioning heuristic for automatic adjustment of the 3D navigation speed in multiscale virtual environmentsHenrique Taunay, Vinicius Rodrigues, Rodrigo Braga, Pablo Elias, Luciano P. Reis, Alberto Barbosa Raposo. 51-58 [doi]
- Evaluation of 3D virtual cursor offset techniques for navigation tasks in a multi-display virtual environmentJialei Li, Isaac Cho, Zachary Wartell. 59-66 [doi]
- Characterizing embodied interaction in First and Third Person Perspective viewpointsHenrique Galvan Debarba, Eray Molla, Bruno Herbelin, Ronan Boulic. 67-72 [doi]
- Dealing with frame cancellation for stereoscopic displays in 3D user interfacesJeremy Lacoche, Morgan Le Chenechal, Sébastien Chalmé, Jérôme Royan, Thierry Duval, Valérie Gouranton, Eric Maisel, Bruno Arnaldi. 73-80 [doi]
- Evaluating stereo vision and user tracking in mixed reality tasks!Andrea Albarelli, Augusto Celentano, Luca Cosmo. 81-88 [doi]
- Volumetric calibration and registration of multiple RGBD-sensors into a joint coordinate systemStephan Beck, Bernd Fröhlich. 89-96 [doi]
- Carryover effects of calibration to visual and proprioceptive information on near field distance judgments in 3D user interactionElham Ebrahimi, Bliss M. Altenhoff, Christopher C. Pagano, Sabarish V. Babu. 97-104 [doi]
- Comparing indirect and direct touch in a stereoscopic interaction taskAdalberto Lafcadio Simeone, Hans Gellersen. 105-108 [doi]
- Finger-based manipulation in immersive spaces and the real worldEmmanuelle Chapoulie, Theophanis Tsandilas, Lora Oehlberg, Wendy E. Mackay, George Drettakis. 109-116 [doi]
- 3D virtual hand pointing with EMS and vibration feedbackMax Pfeiffer, Wolfgang Stuerzlinger. 117-120 [doi]
- IDS: The intent driven selection method for natural user interfacesFrol Periverzov, Horea Ilies. 121-128 [doi]
- Handymenu: Integrating menu selection into a multifunction smartphone-based VR controllerNicholas G. Lipari, Christoph W. Borst. 129-132 [doi]
- Evaluation of a bimanual simultaneous 7DOF interaction technique in virtual environmentsIsaac Cho, Zachary Wartell. 133-136 [doi]
- A robust inside-out approach for 3D interaction with large displaysDavid Scherfgen, Rainer Herpers, Timur Saitov. 137-140 [doi]
- Utilization of variation in stereoscopic depth for encoding aspects of non-spatial dataRagaad AlTarawneh, Shah Rukh Humayoun, Achim Ebert. 143-144 [doi]
- Methods to reduce cybersickness and enhance presence for in-place navigation techniquesJose L. Dorado, Pablo A. Figueroa. 145-146 [doi]
- Conflict resolution models on usefulness within multi-user collaborative virtual environmentsAida Erfanian, Yaoping Hu. 147-148 [doi]
- Haptic ChairIO: A system to study the effect of wind and floor vibration feedback on spatial orientation in VEsMi Feng, Robert W. Lindeman, Hazem Abdel-Moati, Jacob C. Lindeman. 149-150 [doi]
- Towards interactive authoring tools for composing spatializationJérémie Garcia, Jean Bresson, Thibaut Carpentier. 151-152 [doi]
- Framework for remote collaborative interaction in virtual environments based on proximityMar González-Franco, Mark Hall, Devon Hansen, Karl Jones, Paul Hannah, Pablo Bermell-Garcia. 153-154 [doi]
- Hacking HTML5 canvas to create a stereo 3D rendererDiego González-Zúñiga, Jordi Carrabina. 155-156 [doi]
- Aughanded Virtuality - the hands in the virtual environmentTobias Günther, Ingmar S. Franke, Rainer Groh. 157-158 [doi]
- Freehand vs. micro gestures in the car: Driving performance and user experienceRenate Häuslschmid, Benjamin Menrad, Andreas Butz. 159-160 [doi]
- Tangible virtual kitchen for the rehabilitation of Alzheimer's patientsThuong N. Hoang, Déborah Alexandra Foloppe, Paul Richard. 161-162 [doi]
- Learning from rehabilitation: A bi-manual interface approachSimon Hoermann, Jonny M. Collins, Holger Regenbrecht. 163-164 [doi]
- INSPECT: Extending plane-casting for 6-DOF controlNicholas Katzakis, Robert J. Teather, Kiyoshi Kiyokawa, Haruo Takemura. 165-166 [doi]
- VisuaLift Studio: Study on motion platform using elevatorMasahiro Koge, Taku Hachisu, Hiroyuki Kajimoto. 167-168 [doi]
- Penetra3D: A penetrable, interactive, 360-degree viewable displayPraneeth Kumar, Pattie Maes. 169-170 [doi]
- Mapping 2D input to 3D immersive spatial augmented realityMichael R. Marner, Ross T. Smith, Bruce H. Thomas. 171-172 [doi]
- Distance perception during cooperative virtual locomotionWilliam E. Marsh, Jean-Rémy Chardonnet, Frédéric Merienne. 173-174 [doi]
- A novel 3D user interface for the immersive design reviewAndrea Martini, Lucio Colizzi, Francesco Chionna, Francesco Argese, Mauro Bellone, Piero Cirillo, Vito Palmieri. 175-176 [doi]
- Immersive ROS-integrated framework for robot teleoperationLorenzo Peppoloni, Filippo Brizzi, Carlo Alberto Avizzano, Emanuele Ruffaldi. 177-178 [doi]
- Encountered haptic Augmented Reality interface for remote examinationEmanuele Ruffaldi, Alessandro Filippeschi, Filippo Brizzi, Juan Manuel Jacinto, Carlo Alberto Avizzano. 179-180 [doi]
- An interactive web-based tool for breast reduction surgery simulationPedro D. Salgueiro, Salvador Abreu, Jose Rolo, Stéphane Clain. 181-182 [doi]
- Buyers satisfaction in a virtual fitting room scenario based on realism of avatarQi Sun, Seyedkoosha Mirhosseini, Ievgeniia Gutenko, Ji-Hwan Park, Charilaos Papadopoulos, Bireswar Laha, Arie E. Kaufman. 183-184 [doi]
- Exact interactions executed with new technique estimating positions of virtual objects by using human body movementsMasahiro Suzuki, Hiroshi Unno, Kazutake Uehira. 185-186 [doi]
- Integrated view-input interaction method for mobile ARTomohiro Tanikawa, Hidenori Uzuka, Takuji Narumi, Michitaka Hirose. 187-188 [doi]
- Impact of annotation dimensionality under variable task complexity in remote guidancePhilipp Tiefenbacher, Tobias Gehrlich, Gerhard Rigoll. 189-190 [doi]
- Spatially-multiplexed MIMO markersHideaki Uchiyama, Shinichiro Haruyama, Atsushi Shimada, Hajime Nagahara, Rin-ichiro Taniguchi. 191-192 [doi]
- A multi-touch finger gesture based low-fatigue VR travel frameworkZhixin Yan, Robert W. Lindeman. 193-194 [doi]
- 3DUIdol - 6th annual 3DUI contestRongkai Guo, Michael R. Marner, Benjamin Weyers. 197 [doi]
- Crosscale: A 3D virtual musical instrument interfaceMarcio Cabral, Andre Montes, Gabriel Roque, Olavo Belloc, Mario Nagamura, Regis Faria, Fernando Teubl Ferreira, Celso Setsuo Kurashima, Roseli de Deus Lopes, Marcelo Knörich Zuffo. 199-200 [doi]
- ChromaChord: A virtual musical instrumentJohn Fillwalk. 201-202 [doi]
- Interval Player: Designing a virtual musical instrument using in-air gesturesWallace Lages, Mahdi Nabiyouni, Javier Tibau, Doug A. Bowman. 203-204 [doi]
- Wedge: A musical interface for building and playing composition-appropriate immersive environmentsAlec G. Moore, Michael J. Howell, Addison W. Stiles, Nicolas S. Herrera, Ryan P. McMahan. 205-206 [doi]
- The digital IntonarumoriStefania Serafin, Amalia de Götzen, Smilen Dimitrov, Steven Gelineck, Cumhur Erkut, Niels Christian Nilsson, Francesco Grani, Rolf Nordahl, Stefano Trento. 207-208 [doi]
- Cirque des bouteilles: The art of blowing on bottlesDaniel Zielasko, Dominik Rausch, Yuen C. Law, Thomas C. Knott, Sebastian Pick, Sven Porsche, Joachim Herber, Johannes Hummel, Torsten W. Kuhlen. 209-210 [doi]