Guest editorial - Cognitive engineering in mental health computing

Willem-Paul Brinkman. Guest editorial - Cognitive engineering in mental health computing. Journal of CyberTherapy and Rehabilitation, 4(1):9-13, 2011.

Abstract

Computer applications in support of mental health care and rehabilitation are becoming more widely used. They include technologies such as virtual reality, electronic diaries, multimedia, brain computing and computer games. Research in this area is emerging, and focussing on a variety of issues, such as clinical effectiveness of a computer supported intervention, usability of a system, human values that are affected by a technological intervention, actual use, acceptance, and accessibility of these systems. To classify and to understand the objectives of the work presented in this special issue the mental health computing research model is presented. This descriptive model identified four research categories: (1) technology elements, (2) technology intervention, (3) clinical effect, and (4) field use. Each category has its own focus, methods and set of researchers.

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