Abstract is missing.
- PrefacePaul S. Heckbert. [doi]
- ForewordAndrew S. Glassner. [doi]
- About the CoverEben Ostby. [doi]
- Centroid of a PolygonGerard Bashein, Paul R. Detmer. 3-6 [doi]
- Testing the Convexity of a PolygonPeter Schorn, Frederick Fisher. 7-15 [doi]
- An Incremental Angle Point in Polygon TestKevin Weiler. 16-23 [doi]
- Point in Polygon StrategiesEric Haines. 24-46 [doi]
- Incremental Delaunay TriangulationDani Lischinski. 47-59 [doi]
- Building Vertex Normals from an Unstructured Polygon ListAndrew Glassner. 60-73 [doi]
- Detecting Intersection of a Rectangular Solid and a Convex PolyhedronNed Greene. 74-82 [doi]
- Fast Collision Detection of Moving Convex PolyhedraRich Rabbitz. 83-109 [doi]
- Distance to an EllipsoidJohn C. Hart. 113-119 [doi]
- Fast Linear Approximations of Euclidean Distance in Higher DimensionsYoshikazu Ohashi. 120-124 [doi]
- Direct Outcode Calculation for Faster Clip TestingWalt Donovan, Tim Van Hook. 125-131 [doi]
- Computing the Area of a Spherical PolygonRobert D. Miller. 132-137 [doi]
- The Pleasures of "Perp Dot" ProductsF. S. Hill. 138-148 [doi]
- Geometry for N-Dimensional GraphicsAndrew J. Hanson. 149-170 [doi]
- Arcball Rotation ControlKen Shoemake. 175-192 [doi]
- Efficient Eigenvalues for VisualizationRobert L. Cromwell. 193-198 [doi]
- Fast Inversion of Length- and Angle-Preserving MatricesKevin Wu. 199-206 [doi]
- Polar Matrix DecompositionKen Shoemake. 207-221 [doi]
- Euler Angle ConversionKen Shoemake. 222-229 [doi]
- Fiber Bundle Twist ReductionKen Shoemake. 230-236 [doi]
- Smoothing and Interpolation with Finite DifferencesPaul H. C. Eilers. 241-250 [doi]
- Knot Insertion Using Forward DifferencesPhillip Barry, Ron Goldman 0002. 251-255 [doi]
- Converting a Rational Curve to a Standard Rational Bernstein-Bézier RepresentationChandrajit Bajaj, Guoliang Xu. 256-260 [doi]
- Intersecting Parametric Cubic Curves by Midpoint SubdivisionR. Victor Klassen. 261-277 [doi]
- Converting Rectangular Patches into Bézier TrianglesDani Lischinski. 278-285 [doi]
- Tessellation of NURB SurfacesJohn W. Peterson. 286-320 [doi]
- Equations of Cylinders and ConesChing-Kuang Shene. 321-323 [doi]
- An Implicit Surface PolygonizerJules Bloomenthal. 324-349 [doi]
- Computing the Intersection of a Line and a CylinderChing-Kuang Shene. 353-355 [doi]
- Intersecting a Ray with a CylinderJoseph M. Cychosz, Warren N. Waggenspack. 356-365 [doi]
- Voxel Traversal along a 3D LineDaniel Cohen. 366-369 [doi]
- Multi-Jittered SamplingKenneth Chiu, Changyaw Wang, Peter Shirley. 370-374 [doi]
- A Minimal Ray TracerPaul S. Heckbert. 375-381 [doi]
- A Fast Alternative to Phong's Specular ModelChristophe Schlick. 385-387 [doi]
- R.E versus N.H Specular HighlightsFrederick Fisher, Andrew Woo. 388-400 [doi]
- Fast Alternatives to Perlin's Bias and Gain FunctionsChristophe Schlick. 401-403 [doi]
- Fence ShadingUwe Behrens. 404-409 [doi]
- XOR-Drawing with Guaranteed ContrastManfred Kopp, Michael Gervautz. 413-414 [doi]
- A Contrast-Based Scalefactor for Luminance DisplayGreg Ward. 415-421 [doi]
- High Dynamic Range PixelsChristophe Schlick. 422-429 [doi]
- Fast Embossing Effects on Raster Image DataJohn Schlag. 433-437 [doi]
- Bilinear Coons Patch Image WarpingPaul S. Heckbert. 438-446 [doi]
- Fast Convolution with Packed Lookup TablesGeorge Wolberg, Henry Massalin. 447-464 [doi]
- Efficient Binary Image Thinning Using Neighborhood MapsJoseph M. Cychosz. 465-473 [doi]
- Contrast Limited Adaptive Histogram EqualizationKarel J. Zuiderveld. 474-485 [doi]
- Ideal Tiles for Shading and HalftoningAlan W. Paeth. 486-492 [doi]
- Placing Text Labels on Maps and DiagramsJon Christensen, Stuart M. Shieber, Joe Marks. 497-504 [doi]
- Dynamic Layout Algorithm to Display General GraphsLászló Szirmay-Kalos. 505-517 [doi]
- Tri-linear InterpolationSteve Hill. 521-525 [doi]
- Faster Linear InterpolationSteven Eker. 526-533 [doi]
- C++ Vector and Matrix Algebra RoutinesJean-François Doué. 534-557 [doi]
- C Header File and Vector LibraryAndrew Glassner, Eric Haines. 558-570 [doi]