Abstract is missing.
- On icarus' wings: craft and the art of hybridizationPeter-Paul Verbeek. 1 [doi]
- CityStudio Vancouver: collborative city buildingJanet Moore, Duane Elverum. 3-4 [doi]
- Leather as a material for crafting interactive and physical artifactsVasiliki Tsaknaki, Ylva Fernaeus, Mischa Schaub. 5-14 [doi]
- Sewing interest in E-textiles: analyzing making from a gendered perspectiveAnne Weibert, Andrea Marshall, Konstantin Aal, Kai Schubert, Jennifer Rode. 15-24 [doi]
- Participatory materials: having a reflective conversation with an artifact in the makingMalte F. Jung, Nik Martelaro, Halsey Hoster, Clifford Nass. 25-34 [doi]
- Crafting code at the demo-sceneNicolai Brodersen Hansen, Rikke Toft Nørgård, Kim Halskov. 35-38 [doi]
- Enhancing everyday paper interactions with paper circuitsMichael Shorter, Jon Rogers, John McGhee. 39-42 [doi]
- Moving from talking heads to newlyweds: exploring video chat use during major life eventsMichael Massimi, Carman Neustaedter. 43-52 [doi]
- Domestic appropriations of tokens to the webJung-Joo Lee, Siân E. Lindley, Salu Ylirisku, Tim Regan, Markus Nurminen, Giulio Jacucci. 53-62 [doi]
- "If these walls could talk": designing with memories of placesTao Dong, Mark S. Ackerman, Mark W. Newman. 63-72 [doi]
- Homemade cookbooks: a recipe for sharingHilary Davis, Bjorn Nansen, Frank Vetere, Toni Robertson, Margot Brereton, Jeannette Durick, Kate Vaisutis. 73-82 [doi]
- Situated design for creative, reflective, collaborative, technology-mediated learningAba-Sah Dadzie, Laura Benton, Asimina Vasalou, Russell Beale. 83-92 [doi]
- Reviewing reflection: on the use of reflection in interactive system designEric P. S. Baumer, Vera D. Khovanskaya, Mark Matthews, Lindsay Reynolds, Victoria Schwanda Sosik, Geri Gay. 93-102 [doi]
- Ripening room: designing social media for self-reflection in self-expressionJae-eul Bae, Youn-Kyung Lim, Jin-bae Bang, Myungsuk Kim. 103-112 [doi]
- Experiencing art through kinesthetic dialogueJakob Tholander, Jarmo Laaksolahti, Stina Nylander. 113-116 [doi]
- Time telescope: engagement with heritage through participatory designGuy Peter Schofield. 117-120 [doi]
- Materializing infrastructures for participatory hackingLorenzo Davoli, Johan Redström. 121-130 [doi]
- Some variations on a counterfunctional digital cameraJames Pierce, Eric Paulos. 131-140 [doi]
- Growth plan for an inspirational test-bed of smart textile servicesStephan Wensveen, Oscar Tomico, Martijn ten Bhömer, Kristi Kuusk. 141-150 [doi]
- Eclipse: eliciting the subjective qualities of public placesRon Wakkary, Audrey Desjardins, William Odom, Sabrina Hauser, Leila Aflatoony. 151-160 [doi]
- tPad: designing transparent-display mobile interactionsJuan David Hincapié-Ramos, Sophie Roscher, Wolfgang Büschel, Ulrike Kister, Raimund Dachselt, Pourang Irani. 161-170 [doi]
- What you see is what you touch: visualizing touch screen interaction in the head-up displayFelix Lauber, Anna Follmann, Andreas Butz. 171-180 [doi]
- The design space of shape-changing interfaces: a repertory grid studyMatthijs Kwak, Kasper Hornbæk, Panos Markopoulos, Miguel Bruns Alonso. 181-190 [doi]
- The previewable switch: a light switch with feedforwardRichard Chulwoo Park, Hyunjae Lee, Hwan Kim, Woohun Lee. 191-194 [doi]
- Sensing touch using resistive graphsDavid Holman, Nicholas Fellion, Roel Vertegaal. 195-198 [doi]
- Structured observation with polyphony: a multifaceted tool for studying music compositionJérémie Garcia, Theophanis Tsandilas, Carlos Agon, Wendy E. Mackay. 199-208 [doi]
- Cinejack: using live music to control narrative visualsGuy Schofield, David Philip Green, Thomas Smith, Peter C. Wright, Patrick Olivier. 209-218 [doi]
- Musical meshworks: from networked performance to cultures of exchangeBen Freeth, John Bowers, Bennett Hogg. 219-228 [doi]
- Collaborating with computer vision systems: an exploration of audio feedbackCecily Morrison, Neil Smyth, Robert Corish, Kenton O'Hara, Abigail Sellen. 229-238 [doi]
- Medium probes: exploring the medium not the messageBetsy James DiSalvo, Parisa Khanipour Roshan. 239-248 [doi]
- Interactive personal storytelling: an ethnographic study and simulation of apartheid-era narrativesIlda Ladeira, Gary Marsden. 249-258 [doi]
- The PumpSpark fountain development kitPaul H. Dietz, Gabriel Reyes, David Kim. 259-266 [doi]
- The design of slow-motion feedbackJo Vermeulen, Kris Luyten, Karin Coninx, Nicolai Marquardt. 267-270 [doi]
- Temporal anchors in user experience researchChung-Ching Huang, Erik Stolterman. 271-274 [doi]
- Let's giggle!: design principles for humorous productsYeonsu Yu, Tek-Jin Nam. 275-284 [doi]
- A small space for playful messaging in the workplace: designing and deploying PiccoJohn Downs, Nicolas Villar, James Scott, Siân E. Lindley, John Helmes, Gavin Smyth. 285-294 [doi]
- Understanding guide dog team interactions: design opportunities to support work and playSabrina Hauser, Ron Wakkary, Carman Neustaedter. 295-304 [doi]
- The 'hedonic' in human-computer interaction: history, contributions, and future research directionsSarah Diefenbach, Nina Kolb, Marc Hassenzahl. 305-314 [doi]
- Supporting crisis response with dynamic procedure aidsLeslie Wu, Jesse Cirimele, Kristen Leach, Stuart Card, Larry Chu, T. Kyle Harrison, Scott R. Klemmer. 315-324 [doi]
- Shape-changing robot for stroke rehabilitationNarae Lee, Young-Ho Lee, Jeeyong Chung, Heejeong Heo, Hyeonkyeong Yang, Kyung-soo Lee, Hokyoung Ryu, Sungho Jang, Woohun Lee. 325-334 [doi]
- Design for complex persuasive experiences: helping parents of hospitalized children take care of themselvesArnold P. O. S. Vermeeren, Josje van Beusekom, Marco C. Rozendaal, Elisa Giaccardi. 335-344 [doi]
- Prototyping 'clasp': implications for designing digital technology for and with adults with autismWilliam Simm, Maria Angela Ferrario, Adrian Gradinar, Jon Whittle. 345-354 [doi]
- Analyzing critical designs: categories, distinctions, and canons of exemplarsGabriele Ferri, Jeffrey Bardzell, Shaowen Bardzell, Stephanie Louraine. 355-364 [doi]
- PKI: crafting critical designDanielle Wilde, Jenny Underwood, Rebecca Pohlner. 365-374 [doi]
- Counterfunctional things: exploring possibilities in designing digital limitationsJames Pierce, Eric Paulos. 375-384 [doi]
- A story without end: writing the residual into descriptive infrastructureMelanie Feinberg, Daniel Carter, Julia Bullard. 385-394 [doi]
- Interactive two-sided transparent displays: designing for collaborationJiannan Li, Saul Greenberg, Ehud Sharlin, Joaquim A. Jorge. 395-404 [doi]
- Computer supported novice group critiqueMatthew W. Easterday, Daniel Rees Lewis, Colin Fitzpatrick, Elizabeth M. Gerber. 405-414 [doi]
- A qualitative study of workplace intercultural communication tensions in dyadic face-to-face and computer-mediated interactionsHelen Ai He, Elaine M. Huang. 415-424 [doi]
- Product versus process: representing and appropriating DIY projects onlineTiffany Tseng, Mitchel Resnick. 425-428 [doi]
- Exploring the perceptions and use of electronic medical record systems by non-cliniciansAlison R. Murphy, Madhu C. Reddy, Nathan J. McNeese. 429-432 [doi]
- Constructive visualizationSamuel Huron, Sheelagh Carpendale, Alice Thudt, Anthony Tang, Michael Mauerer. 433-442 [doi]
- Using data to stimulate creative thinking in the design of new products and servicesGraham Dove, Sara Jones. 443-452 [doi]
- A constraint-based understanding of design spacesMichael Mose Biskjaer, Peter Dalsgård, Kim Halskov. 453-462 [doi]
- Supporting the synthesis of information in design teamsRaja Gumienny, Steven P. Dow, Christoph Meinel. 463-472 [doi]
- Growing traces on objects of daily use: a product design perspective for HCIElisa Giaccardi, Elvin Karana, Holly Robbins, Patrizia D'Olivo. 473-482 [doi]
- Practical notes on paper circuitsMichael Shorter, Jon Rogers, John McGhee. 483-492 [doi]
- Stillness and motion, meaning and formEli Blevis. 493-502 [doi]
- Admixed portrait: reflections on being online as a new parentDiego Trujillo-Pisanty, Abigail Durrant, Sarah Martindale, Stuart James, John P. Collomosse. 503-512 [doi]
- Unpacking the thinking and making behind a user enactments projectWilliam Odom, John Zimmerman, Jodi Forlizzi, Hajin Choi, Stephanie Meier, Angela Park. 513-522 [doi]
- Dark patterns in proxemic interactions: a critical perspectiveSaul Greenberg, Sebastian Boring, Jo Vermeulen, Jakub Dostal. 523-532 [doi]
- Proxemics play: understanding proxemics for designing digital play experiencesFlorian Mueller, Sophie Stellmach, Saul Greenberg, Andreas Dippon, Susanne Boll, Jayden Garner, Rohit Ashok Khot, Amani Naseem, David Altimira. 533-542 [doi]
- Implications of location and touch for on-body projected interfacesChris Harrison, Haakon Faste. 543-552 [doi]
- Crafting the body-tool: a body-centred perspective on wearable technologyClaudia Nunez-Pacheco, Lian Loke. 553-566 [doi]
- Crafting diversity in radiology image stack scrolling: control and annotationsLouise Oram, Karon E. MacLean, Philippe Kruchten, Bruce Forster. 567-576 [doi]
- "Every pregnancy is different": designing mHealth for the pregnancy ecologyTamara Peyton, Erika Shehan Poole, Madhu Reddy, Jennifer Kraschnewski, Cynthia Chuang. 577-586 [doi]
- Towards the crafting of personal health technologiesSwamy Ananthanarayan, Nathan Lapinski, Katie A. Siek, Michael Eisenberg. 587-596 [doi]
- A study of the challenges related to DIY assistive technology in the context of children with disabilitiesJonathan Hook, Sanne Verbaan, Abigail Durrant, Patrick Olivier, Peter C. Wright. 597-606 [doi]
- Freaky: performing hybrid human-machine emotionLucian Leahu, Phoebe Sengers. 607-616 [doi]
- The remediation of nosferatu: exploring transmedia experiencesSabiha Ghellal, Ann Morrison, Marc Hassenzahl, Benjamin Schaufler. 617-626 [doi]
- The deliberate cargo cultKristina Andersen. 627-636 [doi]
- Unexpected journeys with the HOBBIT: the design and evaluation of an asocial hiking appMaaret Posti, Johannes Schöning, Jonna Häkkilä. 637-646 [doi]
- Winter is coming: introducing climate sensitive urban computingJohanna Ylipulli, Anna Luusua, Hannu Kukka, Timo Ojala. 647-656 [doi]
- Sharing real-time biometric data across social networks: requirements for research experimentsFranco Curmi, Maria Angela Ferrario, Jon Whittle. 657-666 [doi]
- Taming data complexity in lifelogs: exploring visual cuts of personal informatics dataDaniel A. Epstein, Felicia Cordeiro, Elizabeth Bales, James Fogarty, Sean A. Munson. 667-676 [doi]
- Understanding and leveraging social networks for crowdfunding: opportunities and challengesJulie S. Hui, Elizabeth M. Gerber, Darren Gergle. 677-680 [doi]
- Exploring the benefits and uses of web analytics tools for non-transactional websitesManya Sleeper, Sunny Consolvo, Jessica Staddon. 681-684 [doi]
- Design sensitivities for interactive sport-training gamesMads Møller Jensen, Majken Kirkegaard Rasmussen, Kaj Grønbæk. 685-694 [doi]
- Tango cards: a card-based design tool for informing the design of tangible learning gamesYing Deng, Alissa Nicole Antle, Carman Neustaedter. 695-704 [doi]
- Game of words: tagging places through crowdsourcing on public displaysJorge Gonçalves, Simo Hosio, Denzil Ferreira, Vassilis Kostakos. 705-714 [doi]
- Gaming to sit safe: the restricted body as an integral part of gameplayPetra Sundström, Axel Baumgartner, Elke Beck, Christine Döttlinger, Martin Murer, Ivana Randelshofer, David Wilfinger, Alexander Meschtscherjakov, Manfred Tscheligi. 715-724 [doi]
- Reprioritizing the relationship between HCI research and practice: bubble-up and trickle-down effectsColin M. Gray, Erik Stolterman, Martin A. Siegel. 725-734 [doi]
- On the presentation and production of design research artifacts in HCIJames Pierce. 735-744 [doi]
- Emergent boundary objects and boundary zones in collaborative design research projectsPeter Dalsgård, Kim Halskov, Ditte Amund Basballe. 745-754 [doi]
- Making wellbeing: a process of user-centered designKevin Marshall, Anja Thieme, Jayne Wallace, John Vines, Gavin Wood, Madeline Balaam. 755-764 [doi]
- Informing online and mobile map design with the collective wisdom of cartographersJohannes Schöning, Brent Hecht, Werner Kuhn. 765-774 [doi]
- 'alksjdf;Lksfd': tumblr and the fandom user experienceSerena Hillman, Jason Procyk, Carman Neustaedter. 775-784 [doi]
- Community historians: scaffolding community engagement through culture and heritageSarah Fox, Christopher A. Le Dantec. 785-794 [doi]
- PosterVote: expanding the action repertoire for local political activismVasillis Vlachokyriakos, Rob Comber, Karim Ladha, Nick Taylor 0002, Paul Dunphy, Patrick McCorry, Patrick Olivier. 795-804 [doi]
- Liveness, localization and lookahead: interaction elements for parametric designMaryam M. Maleki, Robert F. Woodbury, Carman Neustaedter. 805-814 [doi]
- Everyday making: identifying future uses for 3D printing in the homeRita Shewbridge, Amy Hurst, Shaun K. Kane. 815-824 [doi]
- Volvelles, domes and wristbands: embedding digital fabrication within a visitor's trajectory of engagementBettina Nissen, John Bowers, Peter C. Wright, Jonathan Hook, Christopher Newell. 825-834 [doi]
- Towards sociable technologies: an empirical study on designing appropriation infrastructures for 3D printingThomas Ludwig 0005, Oliver Stickel, Alexander Boden, Volkmar Pipek. 835-844 [doi]
- TuneTracker: tensions in the surveillance of traditional musicNorman Makoto Su, Bryan Duggan. 845-854 [doi]
- Designing social greetings in human robot interactionBrandon Heenan, Saul Greenberg, Setareh Aghel Manesh, Ehud Sharlin. 855-864 [doi]
- An interactive, cyber-physical read-aloud environment: results and lessons from an evaluation activity with children and their teachersGeorge J. Schafer, Keith Evan Green, Ian D. Walker, Susan King Fullerton, Elise Lewis. 865-874 [doi]
- Crowd-based design activities: helping students connect with users onlineJulie S. Hui, Elizabeth M. Gerber, Steven P. Dow. 875-884 [doi]
- What does it mean for a system to be useful?: an exploratory study of usefulnessCraig M. MacDonald, Michael E. Atwood. 885-894 [doi]
- Understanding the role of designers' personal experiences in interaction design practiceXiao Zhang, Ron Wakkary. 895-904 [doi]
- Learning, innovation, and sustainability among mobile phone repairers in Dhaka, BangladeshSteven J. Jackson, Syed Ishtiaque Ahmed, Md. Rashidujjaman Rifat. 905-914 [doi]
- Ajna: negotiating forms in the making of a musical cabinetYlva Fernaeus, Anna Vallgårda. 915-924 [doi]
- LightSet: enabling urban prototyping of interactive media façadesMarius Hoggenmüller, Alexander Wiethoff. 925-934 [doi]
- The puppeteer display: attracting and actively shaping the audience with an interactive public banner displayGilbert Beyer, Vincent Binder, Nina Jäger, Andreas Butz. 935-944 [doi]
- Using embodied audio-visual interaction to promote social encounters around large media façadesLuke Hespanhol, Martin Tomitsch, Oliver Bown, Miriama Young. 945-954 [doi]
- The appropriation of a digital "speakers" corner: lessons learned from the deployment of mégaphoneClaude Fortin, Carman Neustaedter, Kate Hennessy. 955-964 [doi]
- An emergent framework for digital memorialsWendy Moncur, David S. Kirk. 965-974 [doi]
- Legacy in the age of the internet: reflections on how interactive systems shape how we are rememberedRebecca Gulotta, William Odom, Haakon Faste, Jodi Forlizzi. 975-984 [doi]
- Placelessness, spacelessness, and formlessness: experiential qualities of virtual possessionsWilliam Odom, John Zimmerman, Jodi Forlizzi. 985-994 [doi]
- The reflexive printer: toward making sense of perceived drawbacks in technology-mediated reminiscenceWenn-Chieh Tsai, Po-Hao Wang, Hung-Chi Lee, Rung-Huei Liang, Jane Yung-jen Hsu. 995-1004 [doi]
- Fashion thinking: lessons from fashion and sustainable interaction design, concepts and issuesYue Pan, Eli Blevis. 1005-1014 [doi]
- Catch my drift?: achieving comfort more sustainably in conventionally heated buildingsAdrian K. Clear, Adrian Friday, Mike Hazas, Carolynne Lord. 1015-1024 [doi]
- No easy compromise: sustainability and the dilemmas and dynamics of changeMaria Håkansson, Phoebe Sengers. 1025-1034 [doi]
- Patterns of persuasion for sustainabilityBran Knowles, Lynne Blair, Stuart Walker, Paul Coulton, Lisa Thomas, Louise Mullagh. 1035-1044 [doi]
- PianoText: redesigning the piano keyboard for text entryAnna Maria Feit, Antti Oulasvirta. 1045-1054 [doi]
- Practicing somaesthetics: exploring its impact on interactive product design ideationWonjun Lee, Youn-Kyung Lim, Richard Shusterman. 1055-1064 [doi]
- Human actions made tangible: analysing the temporal organization of activitiesJacob Buur, Agnese Caglio, Lars Christian Jensen. 1065-1073 [doi]
- The uncanny valley of embodied interaction designFrancesco Cafaro, Leilah Lyons, Jessica Roberts, Josh Radinsky. 1075-1078 [doi]
- Vocalizing dance movement for interactive sonification of laban effort factorsJules Françoise, Sarah Fdili Alaoui, Thecla Schiphorst, Frédéric Bevilacqua. 1079-1082 [doi]