Abstract is missing.
- Understanding Autonomy, Animism and Presence as a Design Strategy for Behavior ChangeXueliang (Sean) Li, Marco C. Rozendaal, Kaspar Jansen, Catholijn Jonker. 1-6 [doi]
- A Provocation for Rethinking and Democratising Emoji DesignSelina Sutton, Shaun W. Lawson. 7-12 [doi]
- UX Practitioners' Engagement with Intermediate-Level KnowledgeColin M. Gray, Yubo Kou. 13-17 [doi]
- Designing Commenting Mechanisms for Dynamic Media: Synchronous Overlay and Adjacent ScrollableBingjie Yu, Leon Watts. 18-22 [doi]
- Not on Demand: Internet of Things Enabled Energy TemporalityJoseph Lindley, Paul Coulton, Rachel Cooper. 23-27 [doi]
- Best Way to Go?: Intriguing Citizens to Investigate What Is Behind Smart City TechnologiesFranziska Maria Tachtler. 28-33 [doi]
- GestAnalytics: Experiment and Analysis Tool for Gesture-Elicitation StudiesOguz Turan Buruk, Oguzhan Özcan. 34-38 [doi]
- Sustainable HCI: Blending Permaculture and User-experienceCallum Egan, David Benyon. 39-43 [doi]
- An Augmented Reality Game using Face Recognition TechnologyTom Feltwell, Gavin Wood, Conor Linehan, Shaun W. Lawson. 44-49 [doi]
- Co-Designing Innovations for Energy Saving in Large OrganisationsEvan Morgan, Lynda Webb, Nigel H. Goddard, Janette Webb, Kate Carter. 50-54 [doi]
- Exploring the Materials of TUIs: A Multi-Method ApproachSarah Hayes, Trevor Hogan, Kieran Delaney. 55-60 [doi]
- Beauty and the Beast: An IoT Design Method Based on Improvisational ActingJiwon Jung, HoYeon Nam, Youn-Kyung Lim, Kun Pyo Lee. 61-66 [doi]
- Interaction Under Pressure: Increased Mental Workload Makes Issues of Intuitive Interaction VisibleDaniel Reinhardt, Jörn Hurtienne. 67-71 [doi]
- Time-Turner: Data Engagement Through Everyday Objects in the HomeSamarth Singhal, William Odom, Lyn Bartram, Carman Neustaedter. 72-78 [doi]
- Piecing Together the Past: Constructing Stories with Jigsaw Puzzles in MuseumsSarah Hayes, Michelle O'Keeffe, Trevor Hogan. 79-83 [doi]
- Animating Matter: Creating Organic-like Movement in Soft MaterialsIddo Wald, Yoav Orlev, Andrey Grishko, Oren Zuckerman. 84-89 [doi]
- The Grumpy Bin: Reducing Food Waste Through Playful Social InteractionsFerran Altarriba, Stefano Eugenio Lanzani, Ana Torralba, Mathias Funk. 90-94 [doi]
- Designing For Meaningfulness: A Case Study Of A Pregnancy Wearable For MenVanessa Julia Carpenter, Dan Overholt. 95-100 [doi]
- Old, Sick And No Health Insurance.: Will You Need A Permit To Use Your Home-made Health Wearable?Michael Stead, Paul Coulton. 101-105 [doi]
- Food-to-Person Interaction: How to Get Information About What We Eat?Ekaterina Sysoeva, Ivan Zusik, Oleksandr Symonenko. 106-110 [doi]
- In Search of UX Translators: Analyzing Researcher-Practitioner Interactions on TwitterJason Brier, Colin M. Gray, Yubo Kou. 111-115 [doi]
- Tunneling Through Alternative Facts: The Qwand Problem Space MachineMaria Angela Ferrario, Stephen Forshaw. 116-120 [doi]
- Musico: Personal Playlists through Peripheral and Implicit InteractionPetek Tezcan, Saskia Bakker, Berry Eggen. 121-126 [doi]
- CADLens: Haptic Feedback for Navigating in 3D EnvironmentsNikolaj Haulrik, Rasmus M. Petersen, Timothy Merritt. 127-131 [doi]
- MyWord: Supporting the Interest-based Learning of Words through a Personal Visual DictionaryCara Wilson, Margot Brereton, Bernd Ploderer. 132-137 [doi]
- How and Why I Cheated On My App: User Experience of Cheating Physical Activity Exergame ApplicationsYeoreum Lee, Youn-Kyung Lim. 138-143 [doi]
- "This is My Story...": Storytelling with Tangible Artifacts among Migrant Women in GermanyAnne Weibert, Konstantin Aal, Nora Oertel Ribeiro, Volker Wulf. 144-149 [doi]
- DeepBUFS: Deep Learned Biometric User Feedback SystemChristopher Chow. 150-154 [doi]
- Transform Your Kids Into Self Sustainable Power Plants: Teaching Sustainable Behaviour to Young UsersEmmi Parviainen, Ellinor Lagerström, Preben Hansen. 155-160 [doi]
- Mobile Hand Gesture Toolkit: Co-Designing Mobile Interaction InterfacesSusanne Koch Stigberg. 161-166 [doi]
- Composting as Interior Design: Encouraging Sustainability throughout a Participatory Design ProcessEmmi Parviainen, Ellinor Lagerström, Preben Hansen. 167-171 [doi]
- Analyzing Student Travel Patterns With Augmented Data VisualizationsCarl Skelton, Manpreet Kaur Juneja, Cody Dunne, Jeremy Bowes, Steve Szigeti, Minsheng Zheng, Marcus Gordon, Sara Diamond. 172-176 [doi]
- Reconstrained Design: A ManifestoJulian Hanna, James Auger, Enrique Encinas. 177-181 [doi]
- Leaky Objects: Implicit Information, Unintentional CommunicationKarey Helms. 182-186 [doi]
- The Meaningful Integration of Interactive Media in ArchitectureMaarten Houben, Benjamin Denef, Matthias Mattelaer, Sandy Claes, Andrew Vande Moere. 187-191 [doi]
- RunMerge: Towards Enhanced Proprioception for Advanced Amateur RunnersFrancisco Kiss, Konrad Kucharski, Sven Mayer, Lars Lischke, Pascal Knierim, Andrzej Romanowski, Pawel W. Wozniak. 192-196 [doi]
- Experimental Engineering: Articulating and Valuing Design ExperimentationAnna Vallgårda, Erik Grönvall, Jonas Fritsch. 197-201 [doi]
- Celebrating Laughter: Capturing and Sharing Tangible Representations of LaughterKimiko Ryokai, Elena Durán, Dina Bseiso, Noura Howell, Ji Won Jun. 202-206 [doi]
- Exploring People's Emotional Bond with Places in the City: A Pilot StudyShenando Stals, Michael Smyth, Oli Mival. 207-212 [doi]
- Empowering Citizens with Spatially Distributed Public Visualization DisplaysSandy Claes, Jorgos Coenen, Andrew Vande Moere. 213-217 [doi]
- HeartBeats: A Speculative Proposal For Ritualization of Digital ObjectsSara Eriksson, Preben Hansen. 218-222 [doi]
- Takt: The Wearable Timepiece That Enables Sensory Perception of TimeSara Eriksson, Filip Gustafsson, Gustav Larsson, Preben Hansen. 223-227 [doi]
- The Sophi HUD: A Novel Visual Analytics Tool for News MediaJessica Peter, Steve Szigeti, Ana Jofre, Gordon Edall, Sara Diamond. 228-232 [doi]
- ReflectiveHUD: Designing Spatial Interaction HistoryAhmed E. Mostafa, Ehud Sharlin, Mario Costa Sousa. 233-237 [doi]
- Exploring the Making Activities of Women in Crisis SituationsTara Capel, Dhaval Vyas. 238-242 [doi]
- Provoking Performing Objects: Expanding the Design Space for Soft RoboticsHarvey Bewley, Anna Vallgårda. 243-248 [doi]
- Is Driverless Car Another Weiserian Mistake?Hamed S. Alavi, Himanshu Verma, Farzaneh Bahrami, Denis Lalanne. 249-253 [doi]
- Aesthetics of Haptics: An Experience Approach to Haptic Interaction DesignWendy Dassen, Miguel Bruns Alonso. 254-259 [doi]
- Light Behavior Design: Violation of Unification Principles and the Effect on the User ExperienceWendy Dassen, Stephan Wensveen, Pierre Lévy. 259-263 [doi]
- The Voice Pump: An Affectively Engaging Interface for Changing AttachmentsJonas Fritsch, Mogens Jacobsen. 265-269 [doi]
- CymaSense: A Real-Time 3D Cymatics-Based Sound Visualisation ToolJohn McGowan, Grégory Leplâtre, Iain McGregor. 270-274 [doi]
- Effects of Color and Threshold on User Perception of Heat MapsChloe Eghteabs, Brendan Ritter, Alap Parikh, Lars Lischke. 275-279 [doi]
- Stakeholder Tokens: A Constructive Method for Value Sensitive Design Stakeholder AnalysisDaisy Yoo. 280-284 [doi]
- LOOP: A Physical Artifact to Facilitate Seamless Interaction with Personal Data in Everyday LifeKim Sauvé, Steven Houben, Nicolai Marquardt, Saskia Bakker, Bart Hengeveld, Sarah Gallacher, Yvonne Rogers. 285-288 [doi]
- Augmented Table-Top Role-Playing Game with Movement-Based Gameplay and Arm-Worn DevicesOguz Turan Buruk, Ismet Melih Özbeyli, Oguzhan Özcan. 289-292 [doi]
- Development of a Low-cost Multimodal VR System for Engineering DesignTessa Roper, Glyn Lawson, Che Abdullah. 293-296 [doi]
- The Hedonic Haptics Player: A Wearable Device to Experience Vibrotactile CompositionsLaurens Boer, Ben Cahill, Anna Vallgårda. 297-300 [doi]
- Xketch: A Sketch-Based Prototyping Tool to Accelerate Mobile App Design ProcessShu-hui Li, Jia-Jyun Hsu, Chih-Ya Chang, Pin-Hsuan Chen, Neng-Hao Yu. 301-304 [doi]
- Echo(): Listening to the Reflection of Obsolete TechnologyLaewoo (Leo) Kang. 305-308 [doi]
- E-textile Production of Wearable Ambient Notification DevicesEbba Fransén Waldhör, Pauline Vierne, Paul Seidler, Berit Greinke, Katharina Bredies. 309-312 [doi]
- BREF: BRowser-based Evaluation FrameworkSebastian Schöffel, Johannes Schwank, Jan Stärz, Achim Ebert, Gerrit C. van der Veer. 313-316 [doi]
- Calm Station: An Interactive Perpetual Desk Object that Reduces Digital DistractionsTaewan Kim, Young-Woo Park, Hwajung Hong. 317-320 [doi]
- The Ambient Birdhouse: Bringing Birds Inside to Learn About Birds OutsideMargot Brereton, Malavika Vasudevan, Tshering Dema, Jessica L. Cappadonna, Cara Wilson, Paul Roe. 321-324 [doi]
- Tele-Handwriter: Affective Digital Text Communication Using Physical HandwritingOosung Son, Chang-Min Kim, Tek-Jin Nam. 325-328 [doi]
- GPS Tarot: Encounters with Satellites as Divination ToolsChristopher Wood, Stefan Poslad, Jennifer Gabrys, Antonios Kaniadakis. 329-332 [doi]
- Designing the Expressive Point Lights to Enhance User's Situated Awareness of Smart SystemsYoga Liu, Ya-Han Lee, Yaliang Chuang, Rung-Huei Liang, Lin-Lin Chen. 333-336 [doi]
- RecycHongs: Mobile App Co-designJulija Naskova. 337-340 [doi]
- Triangulation in UX Studies: Learning from ExperienceIngrid Pettersson, Anna-Katharina Frison, Florian Lachner, Andreas Riener, Jesper Nolhage. 341-344 [doi]
- Pedagogy & Physicalization: Designing Learning Activities around Physical Data RepresentationsTrevor Hogan, Uta Hinrichs, Yvonne Jansen, Samuel Huron, Pauline Gourlet, Eva Hornecker, Bettina Nissen. 345-347 [doi]
- Designing for the Arab WorldEbtisam Alabdulqader, Norah Abokhodair, Shaimaa Y. Lazem. 348-351 [doi]
- New Value Transactions: Understanding and Designing for Distributed Autonomous OrganisationsBettina Nissen, Kate Symons, Ella Tallyn, Chris Speed, Deborah Maxwell, John Vines. 352-355 [doi]
- SketchingDIS: Hand-drawn Sketching in HCIMakayla Lewis, Miriam Sturdee, Jason Alexander, Jelle van Dijk, Majken Kirkegård Rasmussen, Thuong N. Hoang. 356-359 [doi]
- People, Personal Data and the Built EnvironmentHolger Schnädelbach, Nils Jäger, Sara Nabil, Nick Dalton, David S. Kirk, Elizabeth Churchill. 360-363 [doi]
- Interrogating Biosensing in Everyday LifeNick Merrill, Richmond Wong, Noura Howell, Luke Stark, Lucian Leahu, Dawn Nafus. 364-367 [doi]
- Designing Reconfigurable Televisual ExperiencesDavy Smith, Jonathan Hook, Guy Schofield, Marian Florin Ursu, Tom Bartindale, Gerard Wilkinson, Phil Stenton, Matthew Brooks. 368-371 [doi]
- Setting the Stage with Metaphors for Interaction - Researching Methodological Approaches for Interaction Design of Autonomous VehiclesHelena Strömberg, Ingrid Pettersson, Jesper Nolhage, Wendy Ju, Nikolas Martelaro. 372-375 [doi]
- Design Tools and Materials in Creative WorkNicolai Brodersen Hansen, Peter Dalsgaard, Kim Halskov. 376-379 [doi]
- The Augmented House Museum: Co-Exploring Tangible Interaction to Increase Engagement with Heritage in House MuseumsCaroline Claisse. 380-381 [doi]
- Tangible and Virtual Interactions for Supporting Spatial CognitionJack Shen-Kuen Chang. 382-383 [doi]
- Touch, E-textiles and Participation: Using E-textiles to Facilitate Hands-On Making Workshops with Blind and Visually-Impaired PeopleEmilie Giles. 384-385 [doi]
- Interacting with the Internet of LightingThomas van de Werff. 386-387 [doi]
- Designing Interactive Costumes: Challenges and Prospects to Integrate Computational Clothing in the Performing ArtsMichaela Honauer. 388-390 [doi]
- Hybrid Body CraftHsin-Liu Cindy Kao. 391-392 [doi]
- From Exploring and Constructing to Understanding: Mediating Intermediate-Level KnowledgeDavid W. Chung. 393-395 [doi]
- HCI Knowledges and Situated DisseminationKo Le Chen. 396-398 [doi]
- Drawing Design Futures for Shape-Changing InterfacesMiriam Sturdee. 399-401 [doi]
- Comparing Constraints in Virtual Reality and Screen-based Media for Collaborative Music MakingThomas Deacon. 402-403 [doi]
- Exploring Emotion, Affect and Technology in the Urban EnvironmentShenando Stals. 404-406 [doi]
- Experiencing Automation: UX and Practices with Automated SystemsThomas Meneweger. 407-408 [doi]