Abstract is missing.
- Designing for Community Care: Reimagining Support for Equity & Well-being in AcademiaBeatriz Severes, Ana O. Henriques, Rory Stuart Clark, Paulo Bala, Anna R. L. Carter, Rua Mae Williams, Geraldine Fitzpatrick. 1-6 [doi]
- Fostering Eudaimonia: Design to Support Virtues and Practical WisdomHitesh Dhiman, Nicholas O'Donnell, Yutaro Nemoto, Gustavo Alberto Rovelo Ruiz, Daniela Alina Plewe, Eileen Wemmer, Carsten Röcker. 7-10 [doi]
- Playing with Telepresence Robots for Design SpeculationJuan Pablo Martinez-Avila, Andriana Boudouraki, Harriet R. Cameron, Gisela Reyes-Cruz, Velvet Spors, Laia Turmo Vidal, Charles Windlin, Houda Elmimouni, Janet C. Read, Jennifer Ann Rode. 11-15 [doi]
- From Data to Transformative Change: Designing Interactive Systems for Citizen Science EmpowermentCatia Prandi, Christothea Herodotou, Mara Dionisio, Neal T. Reeves, Lizette Reitsma, Simone Mora. 16-19 [doi]
- Designing Ocean Futures Literacies: Reimagining the shoreline cleanup as a tool for 'amphibious thinking'Gillian Russell, Lauren Thu, Jihyun Park, Katherine Reilly. 20-22 [doi]
- Paradoxes, Tensions and Challenges in Decentering the HumanRosan W. Chow, Judith Dörrenbächer, Anton Poikolainen Rosén, Daisy Yoo, Eva Eriksson 0001, Marc Hassenzahl. 23-25 [doi]
- Expanding Historical Approaches to Speculative DesignSo-youn Jang, Jay David Bolter, Richmond Y. Wong, Heidi Biggs, Robert Soden, Vera D. Khovanskaya, Laura Forlano 0001, Sasha de Koninck. 26-29 [doi]
- Mindful Value Creation and Destruction: Unpacking the Complexity of Design Practice in Human-Data InteractionBoyeun Lee, Leah Chong, Michael Stead, Jongmo Kim, Chris Speed. 30-34 [doi]
- Bring Your Own Interface: Exploring Tactile Interaction in Maritime AutomationDavid Goedicke, Stacey Li, Donald Degraen, Kevin John, Yuta Sugiura, Tian Min, Hyunyoung Kim 0001, Sonya S. Kwak, Valkyrie Savage, Tom Igoe, David Sirkin, Wendy Ju, Stefan Schneegass. 35-38 [doi]
- Haka'a'Museum: Designing for a Sustainable OceanMaria van Zeller, Vanessa Cesário. 39-41 [doi]
- From Dead-ends to Dialogue: Third Workshop on Design Research & GenAIWillem van der Maden, Vera Van Der Burg, Brett A. Halperin, Petra Jääskeläinen, Peter Kun, Derek Lomas, Timothy Merritt 0001, Joseph Lindley, Pavel Okopnyi, Frode Guribye, Maria Luce Lupetti, Jichen Zhu. 42-46 [doi]
- Diving Into the Ocean of Religious and Spiritual Design ResearchAlexandra Kitson, Brett A. Halperin, C. Estelle Smith, Franzisca Maas, Michael J. Hoefer, Sara Wolf, Elizabeth A. Buie. 47-51 [doi]
- Cite Your Well-being First: What Happens When Personal Life, Mental Health, and HCI Research Become Entangled?Sophia Ppali, Marios Constantinides, Fotis Liarokapis, Jaydon Farao, Soraya S. Anvari, Minyoung Yoo, Ferran Altarriba Bertran, Shannon Rodgers, Jihae Han, Rina R. Wehbe, Margot Brereton, Alexandra Covaci. 52-56 [doi]
- Bring Your Own Biodata (BYOB): Feminist, Corporeal and Collective Approaches to Datafied BodiesBeatrice Vincenzi, Nadia Campo Woytuk, Alejandra Gómez Ortega, Kim Sauvé, Laura Forlano 0001, Derya Akbaba, Edda Forero, Samuel Thulin, Pedro Sanches 0001, Kit Kuksenok. 57-60 [doi]
- Design Knowledge in AI: Navigating Temporality and ContinuityHyungJun Cho, Jiyeon Amy Seo, Heekyoung Jung, EunJeong Cheon, Woosuk Seo, Maria Luce Lupetti, James Pierce 0001, Graham Dove. 61-63 [doi]
- Six Degrees of Speculation: Towards a Taxonomy of TemporalityDaniel Snow, Conor Linehan, Sarah Robinson, Alejandra Gómez Ortega, Joseph Lindley, Fiona McDermott, Benjamin R. Cowan, Marguerite Barry. 64-67 [doi]
- Surfing the Opportunities for Water Sustainability when Designing Outdoor Water Sports ExperiencesMaria F. Montoya, Vincent van Rheden, Josh Andres, Ian C. J. Smith, Don Samitha Elvitigala, Andrii Matviienko, Laia Turmo Vidal, Alexander Meschtscherjakov, Fabio Zambetta. 68-71 [doi]
- Exploring Black Communities' Perceptions and Design Approaches for Building Culturally Tailored AI SystemsLisa Egede. 72-76 [doi]
- "Otherware" and the Not-Yet: A Methodological Investigation into Speculative Design for HCI by the Example of Sophisticated Autonomous SystemsRonda Ringfort-Felner. 77-81 [doi]
- Designing Interactive Artifacts for Mental Health Education: A Game-Based Approach using AI as In-game CharactersSoraya S. Anvari. 82-85 [doi]
- Crip Ecologies: Designing with Data across Bodies and WorldsSylvia Janicki. 86-90 [doi]
- Crafting Sonic Expression: Malleable Instruments as Catalysts for Participatory Sound ExperiencesTara Pattenden. 91-95 [doi]
- More-than-human ethics: Exploring ethical mediation in UX design practiceJordan Eshpeter. 96-99 [doi]
- Designing Personal Informatics in Context: Toward Collective Well-being through Nuanced Personal DataKwangyoung Lee. 100-103 [doi]
- NoorBeam: An Exploration of Interactive Projected Interfaces Using Handheld ProjectorsHani Alshamrani. 104-107 [doi]
- Between Bodies and Technology: Voicing Menopause through a Feminist ExplorationOmleila Mohammadi. 108-110 [doi]
- Designing Technological Interventions to Enhance Self-Perceptions of Aging (SPA) and Well-Being of Older Adults in IndiaNeeta M. Khanuja. 111-115 [doi]
- Exploring the Intersection of UI Accessibility and Generative AI: A Framework for Human-AI CollaborationAlexandra-Elena Gurita. 116-120 [doi]
- From Data to Discussion: Interfaces for Collective Inquiry and Open-Ended Data CreationDavid Hunter. 121-126 [doi]
- Volumetric Human Realities in Augmented Spaces: Interactive Storytelling and the Pursuit of Presence and ImmersionNoura Kräuter. 127-130 [doi]
- Designing for Engagement in Digital Mental Health ServicesBruna Oewel. 131-136 [doi]
- From Short-Term Assistance to Long-Term Skills: Designing Multiple Interventions to Combat MisinformationHuiyun Tang. 137-140 [doi]
- Shaping Time: Designing Tangible, Embodied, and Collective Experiences for Variable Speed Media PlaybackFinlay Braithwaite. 141-145 [doi]
- Beach PhilosophiesTerhi Marttila. 146-150 [doi]
- Tapest[o]ry: An Interactive Tapestry to Raise Awareness of Marine Noise PollutionLaura Santos, Pedro Campos, Mara Dionisio. 151-156 [doi]
- Ocean Interactions: Exploring Marine Microbial EcologiesAvantika Velho, Pedro M. Cruz, Katia Zolotovsky. 157-162 [doi]
- Conjugate Breathing: A Tension Between Human and SeaXinyi Pu, Yi Liu, Lisiqi Zhang, Yansong Li, Yue Yuan. 163-168 [doi]
- Can We Still Hear the Ocean? How the Artifact Q4 #101 Translates Shenzhen Underwater Recordings into an Interactive SystemMarcel Zaes Sagesser, Enza Migliore. 169-174 [doi]
- Smoke in the Water: Raising Awareness on Noise Pollution Through Interactive ArtDiletta Micol Tobia, Shana Dedò, Irene Zanardi, Monica Landoni. 175-183 [doi]
- Sunk Cost: The Saga of the Felicity AceJamie Allen, Matthew J. Lutz, Delfina Fantini van Ditmar, Chris Woebken, Louise Carver. 184-188 [doi]
- When Pixels Wash AshoreMarina Otero Verzier, Dan Miller. 189-194 [doi]
- Let My Goldfish Go: A Design Reflection Based on Non-Anthropocentric PerspectivesSiyu Tian, Yu Hong, Baoying Feng, Chengcheng Huang, Zhiyuan Zhou. 195-201 [doi]
- A Sea of Sketches: a Conversation through Real-Time SketchingElvia Vasconcelos, Mafalda Gamboa. 202-206 [doi]
- Demonstrating texTile: Making and Re-making Crochet Granny Square Garments Through Computational Design and 3D-printed ConnectorsAshley Del Valle, Jennifer Jacobs 0001, Emilie Yu. 207-211 [doi]
- CipherPal: A Privacy-Preserving Smart Fidget Device for Mindful Data Collection and StoragePolina Bobrova, Paolo Perego. 212-216 [doi]
- SeeingGrocer: A Smart Shopping Suite to Assist Visually Impaired Customers in Locating and Understanding ProductsKaiyuan Tang, Yiqi Li, Xiaoyu Han, Ziyi Rui, Xing Zhou, Qiuyu Lin. 217-221 [doi]
- SYMBIONT: Designing Bioinspired Objects for Tactile Interpersonal CommunicationMona Safari, Kate Hartman, Nick Puckett. 222-225 [doi]
- The Magnetic Primitive Library: A Platform for Designing Shape-Changing InteractionsAmar Mohindra, Renzo Jansema, Venkatasubramanian Kalpathy Venkiteswaran, Amy Winters. 226-230 [doi]
- Photo BOO-th: Designing Visceral Encounters with Synthetic Intimate ImageryAlejandra Gómez Ortega, Hüseyin Ugur Genç, Willem van der Maden, Rob Comber, Airi Lampinen, Madeline Balaam. 231-235 [doi]
- Supporting Material Writing Practice with Phraselette, a Palette of PhrasesAlex Calderwood, Taewook Kim, Yuqian Sun, Melissa Roemmele, John Joon Young Chung, Max Kreminski. 236-241 [doi]
- Exploring Eco-Narrative Interaction through AIGC: The Creative Journey of "Plast-ocean"Jinlin Miao, Zhiyuan Zhou, Fanjing Meng. 242-245 [doi]
- karP: an experiential prototype for Kinesthetic Augmented Reality on mobile - Playful, Portable, ProducibleZhaohan Pan, Gaolin Ge, Haoran Lu, Zhihao Meng, Hongrui Wu, Qifeng Yang, Jingyang Liang. 246-250 [doi]
- Ripples: Voices of the Lagoon - Attuning to Multispecies Justice through Tangible and Embodied InteractionGiulia Jiangxian Zhu, Zixin Mou, Sarah Cosentino, Zhuoyue Song, Andrea Borsato, Elisa Giaccardi. 251-254 [doi]
- A Critical Design to Raise Awareness of GentrificationLuíza Lima Pinto, Martin Knobel, Lara Schibelsky Godoy Piccolo. 255-258 [doi]
- Immersive Antarctica : A Frozen Night - User Agency in VR Historical NarrativesVioleta Tsenova, Jemily I Rime, Christopher Howard Nightingale, Lesley Johnston, Fabrizio Galeazzi. 259-262 [doi]
- Cast Ashore: Sensory Interactions with Sea-derived MatterFernanda Soares da Costa, Renata Longo Pereira. 263-265 [doi]
- Fading Corals: An Interactive Table Exploring Coral BleachingRuth Kedem, Maya Prozan, Andrey Grishko, Oren Zuckerman. 266-269 [doi]
- "You are the sea". Human-Sea Interoception through Sailboats Motion Detection and Biometric Data OverlayMirna Zordan, Yong Zhao, Jiakun Pei, Yunan Yang, Luwen Zhang. 270-274 [doi]
- In my Cycle: Designing Sensory Spaces for Menstrual Awareness through Soma DesignLisa Hofer. 275-278 [doi]
- CharmInk: Interactive Personalisable Charms Based on E-ink DisplaysAnna Walczak, Julia Dominiak, Adam Jan Salata, Alexander G. Schmidt, Krzysztof Grudzien, Pawel W. Wozniak. 279-283 [doi]
- Prompt Machine: Enabling Physical LLM-Interactions for LearningRune Møberg Jacobsen, Martin V. A. Lindrup, Joel Wester, Niels van Berkel, Dimitrios Raptis, Peter Axel Nielsen. 284-288 [doi]
- En-join: Speculative LLM Play for Energy Community Engagement and Sustainability AwarenessLuiz Sachser, Andrés Isaza-Giraldo, Anna Jiskrová, Vanessa Cesário, Pedro F. Campos, Lucas Pereira, Paulo Bala. 289-293 [doi]
- Symbiotic Futures: co-designing marine conservation efforts with intelligent aquatic agents in maritime SingaporeYiran Qu, Li Yee Liang, Ruoying Su, Gabriel Lipkowitz. 294-299 [doi]
- Marbly: A Companion-Based Gamified Diary Approach for Tackling Fear Foods for Youths with Anorexia Nervosa through Emotional AttachmentNatalia Bartlomiejczyk, Sebastien Urben, Hélène Tzieropoulos Osterlof, Kerstin Plessen, Adrian Holzer. 300-305 [doi]
- Designing Interactions for Artificial Commensal CompanionsHunter Fong, Selim Soufargi, Maurizio Mancini, Radoslaw Niewiadomski. 306-311 [doi]
- Towards Textile User Interface Design Guidelines for Eyes-Free UseOliver Nowak 0002, Erik Müller, Sarah Sahabi, Jan O. Borchers. 312-317 [doi]
- Personal Computer: An interactive exploration of data after lifeDaniel Snow, Marguerite Barry. 318-322 [doi]
- Charting In-Betweenness Through Sensory Imaginaries, Linguistic Musings, and Critical DesignSui Wang. 323-328 [doi]
- Unveiling the Invisible Work of Migrant Care Workers in Aged Care Homes: Implications for Future Care TechnologiesPengyu Zhu, Yiming Yao, Haiyue Lu, Tse Pei Ng, Celeste Seah, Janghee Cho, Yiying Wu, Jung-Joo Lee. 329-334 [doi]
- The Evolution of Artists' Toolsets: A Call for Artist-Driven DesignMoshe Mahler, Yuchen Liu, Jodi Forlizzi. 335-339 [doi]
- Can Virtual Nature Enhance the Emotional State of Informal Caregivers?Beatriz Peres, Hildegardo Noronha, Joana Câmara, Daniel S. Lopes, Joaquim Jorge 0001, Pedro F. Campos. 340-344 [doi]
- Making/Unmaking with Metaphors: Generative Co-design with People Living with Chronic PainRoya Rad, Graham Dove. 345-350 [doi]
- Respireal: Enriching Human-Nature Connection through a Breath-Controlled Mixed Reality ExperienceHong Luo, Pengtao Zhao, Hongyue Wang, Vincent van Rheden, Rakesh Patibanda, Yizhen Wang, Yuchen Hu, Don Samitha Elvitigala, Florian 'Floyd' Mueller. 351-356 [doi]
- Beyond Individual UX: Defining Group Experience(GX) as a New Paradigm for Group-centered AISoohwan Lee, Seoyeong Hwang, Kyungho Lee. 357-362 [doi]
- Who Defines Embodiment? Cultural Bias in Interoceptive Wellness TechnologiesDeniz G. Ural, Gabriela Aceves Sepúlveda, Bernhard E. Riecke. 363-368 [doi]
- What Button was That? Interaction Design in Virtual Reality for Usability, Enjoyment, and InclusionAlessandro Clocchiatti, Claudio Mirabella, Agata Marta Soccini. 369-373 [doi]
- From Impulsive Investment to Mindful Decisions: Exploring Design Opportunities of AI-Mediated Interventions for Emotionally Biased InvestorsSooyohn Nam, Yeohyun Jung, Hwajung Hong. 374-378 [doi]
- Synthetic Dreams in Barbie Land: Speculative Queer Adventures with Feminist LLM-Generated PersonasHelena A. Haxvig, Vincenzo D'Andrea, Maurizio Teli. 379-385 [doi]
- Using a Large Language Model as Design Material for an Interactive Museum InstallationMaria Padilla Engstrøm, Anders Sundnes Løvlie. 386-390 [doi]
- Structura: An Interactive Simulation Tool for Optimizing Hospital LayoutsZheng Wang, Xuechun Huang, Zhi Tang, JingYa Li. 391-396 [doi]
- "It's More Like the Planet's Assistant": Re-imagining Smart Speaker DesignsPelin Karaturhan, Søren Lyngsø Knudsen, Jonas Fritsch. 397-402 [doi]
- Toward Modeling Commensal Interactions in Human DyadsRadoslaw Niewiadomski, Cigdem Beyan. 403-408 [doi]
- Seeking Harmony in a Beautiful Mess: Designing for Romantic Relationship Navigation of ADHD-Neurotypical CouplesJong-Ok Hong, Dasom Choi, Hwajung Hong. 409-413 [doi]
- "Can you stop beeping!": Designing Notifications that Empathise with Fatigue in Diabetes TechnologySargam Telang, Clara-Maria Barth, Elaine M. Huang. 414-418 [doi]
- Congruent and Hierarchical Gesture Set DesignArthur Sluÿters, Jean Vanderdonckt, Paolo Roselli, Radu-Daniel Vatavu. 419-426 [doi]
- Deceptive Pattern Analysis in Education Technology: Examining Manipulative and Ethical Design Practices in EdTech PlatformsMuyuan Liu, Eszter Vigh, Anne Roudaut. 427-432 [doi]
- Speculating and Disentangling the Relationship Between Technology and Care WorkAjit G. Pillai, Renxuan Liu, Jung-Joo Lee, Janghee Cho, Insun Baek, Adrian Choi, Kevin Doherty, Christopher Ferguson, Ruipu Hu, Sarah Kettley, Seonghoon Kim, Jiashuo Liu, Tse Pei Ng, Adrian Petterson, Matt Ratto, Celeste Seah, Yiming Yao, Yiying Wu. 433-439 [doi]
- A Game of ChARades: Using Role-Playing and Mimicry with and without Tangible Objects to Ideate Immersive Augmented Reality ExperiencesMichelle Adiwangsa, Karla Bransky, Erika Wood, Penny Sweetser. 440-445 [doi]
- Crafting Sustainable Interfaces: The Aesthetic Potential of Bio-based eTextilesSofía Guridi. 446-451 [doi]
- Sonifying Aquatic Plant Photosynthesis: A Music Generation System for Everyday Engagement and CareYating Dai, Harpreet Sareen, Yasuaki Kakehi. 452-455 [doi]
- Bold Sky: Co-Designing an Intimate Partner Violence Prevention GameVeen Wong, Chris McNab, Laura Wallace Jarvis, Cayley MacArthur, James R. Wallace. 456-460 [doi]
- Reconfiguring Our Data: A Duoethnography on Chronic Health and Physical Activity through the Lens of Fitness TrackersAlejandra Gómez Ortega, Beatrice Vincenzi. 461-465 [doi]
- Stresstrike: An Augmented Reality Game to Alleviate Neck Discomfort During Prolonged Sedentary TravelZheng Wang, Ziran Liu, JingYa Li. 466-470 [doi]
- Companionship to Mediationship: Rethinking the Role of AI in Informal Older Adult CaregivingLusi Ruth Wang, Sang-Won Leigh. 471-476 [doi]
- A Framework-Informed Analysis of Accessibility Barriers in Desktop 3D Printing SoftwareAudrey Ballarin, Abigale Stangl, Sushil K. Oswal, Emily Whiting. 477-482 [doi]
- Annotating voice in design researchElvia Vasconcelos, Kristina Andersen, Ron Wakkary. 483-488 [doi]
- Towards a Working Definition of Designing Generative User InterfacesKyungho Lee. 489-495 [doi]
- Borders: On the Evolving Nature of Borders as Fluid InfrastructuresPaula Martin Rivero, Dietmar Offenhuber. 496-500 [doi]
- Towards Key Contributing Factors in Identifying Dark Pattern Autonomy Violations under the EU Digital Services ActSanju Ahuja, Johanna Gunawan, Nataliia Bielova, Cristiana Teixeira Santos. 501-507 [doi]
- Putting the Age in Agency: A Case Study of an Older Adult Controlling a Telepresence Robot in a Family SettingBeatriz Nogueira, Hugo Simão, Alexandre Bernardino, Jodi Forlizzi, Tiago Guerreiro. 508-512 [doi]
- "Gaze and Glow": Exploring Editing Processes on Social Media through Interactive ExhibitionYang Hong, Jie-Yi Feng, Yi-Chun Yao, I-Hsuan Cho, Yu-Ting Lin, Ying-Yu Chen. 513-518 [doi]
- MySensory: a Novel Solution for Sound Hyper-Reactivity in AutismOlly R. Player, Merlin Angel Kelly, Youngjun Cho. 519-525 [doi]
- ImprovMate: Multimodal AI Assistant for Improv Actor TrainingRiccardo Drago, Yotam Sechayk, Mustafa Doga Dogan, Andrea Sanna, Takeo Igarashi. 526-532 [doi]
- The Vibes are Off: Considering Embodied Reflections by TBIPOC to Account for Displacement and Discomfort in MakerspacesF. Ria Khan, Apryl Williams, Tawanna R. Dillahunt, Oliver L. Haimson. 533-538 [doi]
- Connect! A Circuit-Driven Card GameRuhan Yang, Ellen Yi-Luen Do. 539-543 [doi]
- Exploring Sociodrama as Participatory Action Research for Deceptive DesignDarija Medic. 544-548 [doi]
- Sensemaking Through Making: Developing Clinical Domain Knowledge by Crafting Synthetic Datasets and Prototyping System ArchitecturesMihnea Stefan Calota, Wessel William Nieuwenhuys, Janet Yi-Ching Huang, Lin-Lin Chen, Mathias Funk. 549-553 [doi]
- CitizenVision: A Mobile App to Promote Citizen Engagement with Generative AIYasmin Esmeralda Lützelschwab, Stefan Meier, Florian Mathis, Adrian Preussner. 554-559 [doi]
- Exploring AR In-the-Wild: An Autoethnographic Study at a Christmas MarketHelen Stefanidi, Jan-Hendrik Sünderkamp, Alina Itzlinger, Markus Tatzgern, Alexander Meschtscherjakov. 560-566 [doi]
- Towards Interactive AI-assisted Material Selection for Sustainable Building DesignShu Zhong, Bon Adriel Aseniero, Allin Irving Groom, Arthur Harsuvanakit, Brian Joon Lee, Dale Zhao, David Benjamin. 567-573 [doi]
- Beyond the Scroll: Exploring the Design Space of Balanced Short-form Video Consumption through Everyday User ExperiencesYeohyun Jung, Suyeon Seo, Hwajung Hong. 574-579 [doi]
- PhysLens: Enrich Data Physicalization through a Lens of DetailsYinying Miao, Hans Brombacher, Steven Houben. 580-585 [doi]
- BioVR: An Exploratory Study of Biofeedback-Driven Adaptive VR for Personalized and Sustained Fitness IntensityYuchen Zhao, Jay David Bolter, Kexin Chen, Xuerui Wang, Xintong Jiang, Zhao Ni. 586-591 [doi]