Larbi Abdenebaoui, Elsa A. Kirchner, Yohannes Kassahun, Frank Kirchner. A Connectionist Architecture for Learning to Play a Simulated Brio Labyrinth Game. In Joachim Hertzberg, Michael Beetz, Roman Englert, editors, KI 2007: Advances in Artificial Intelligence, 30th Annual German Conference on AI, KI 2007, Osnabrück, Germany, September 10-13, 2007, Proceedings. Volume 4667 of Lecture Notes in Computer Science, pages 427-430, Springer, 2007. [doi]
@inproceedings{AbdenebaouiKKK07, title = {A Connectionist Architecture for Learning to Play a Simulated Brio Labyrinth Game}, author = {Larbi Abdenebaoui and Elsa A. Kirchner and Yohannes Kassahun and Frank Kirchner}, year = {2007}, doi = {10.1007/978-3-540-74565-5_32}, url = {http://dx.doi.org/10.1007/978-3-540-74565-5_32}, tags = {architecture}, researchr = {https://researchr.org/publication/AbdenebaouiKKK07}, cites = {0}, citedby = {0}, pages = {427-430}, booktitle = {KI 2007: Advances in Artificial Intelligence, 30th Annual German Conference on AI, KI 2007, Osnabrück, Germany, September 10-13, 2007, Proceedings}, editor = {Joachim Hertzberg and Michael Beetz and Roman Englert}, volume = {4667}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-540-74564-8}, }