A Connectionist Architecture for Learning to Play a Simulated Brio Labyrinth Game

Larbi Abdenebaoui, Elsa A. Kirchner, Yohannes Kassahun, Frank Kirchner. A Connectionist Architecture for Learning to Play a Simulated Brio Labyrinth Game. In Joachim Hertzberg, Michael Beetz, Roman Englert, editors, KI 2007: Advances in Artificial Intelligence, 30th Annual German Conference on AI, KI 2007, Osnabrück, Germany, September 10-13, 2007, Proceedings. Volume 4667 of Lecture Notes in Computer Science, pages 427-430, Springer, 2007. [doi]

Abstract

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