Mumina Abdi, Evan Hamp, Wyatt Oistad, Ji Youn Shin, Hee Rin Lee. Gamer Breakbots: Exploring Robots as a Way for Gamers to Manage Break Time and Alleviate Potential Health Issues. In Daisuke Sakamoto, Astrid Weiss, Laura M. Hiatt, Masahiro Shiomi, editors, HRI 2022: ACM/IEEE International Conference on Human-Robot Interaction, Sapporo, Hokkaido, Japan, March 7 - 10, 2022. pages 659-661, IEEE / ACM, 2022. [doi]
@inproceedings{AbdiHOSL22, title = {Gamer Breakbots: Exploring Robots as a Way for Gamers to Manage Break Time and Alleviate Potential Health Issues}, author = {Mumina Abdi and Evan Hamp and Wyatt Oistad and Ji Youn Shin and Hee Rin Lee}, year = {2022}, url = {https://dl.acm.org/doi/10.5555/3523760.3523849}, researchr = {https://researchr.org/publication/AbdiHOSL22}, cites = {0}, citedby = {0}, pages = {659-661}, booktitle = {HRI 2022: ACM/IEEE International Conference on Human-Robot Interaction, Sapporo, Hokkaido, Japan, March 7 - 10, 2022}, editor = {Daisuke Sakamoto and Astrid Weiss and Laura M. Hiatt and Masahiro Shiomi}, publisher = {IEEE / ACM}, }