Accuracy in dead-reckoning based distributed multi-player games

Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, Sarit Mukherjee, Sampath Rangarajan. Accuracy in dead-reckoning based distributed multi-player games. In Wu-chang Feng, editor, Proceedings of the 3rd Workshop on Network and System Support for Games, NETGAMES 2004, Portland, Oregon, USA, August 30, 2004. pages 161-165, ACM, 2004. [doi]

Abstract

Abstract is missing.