An event-driven behavior trees extension to facilitate non-player multi-agent coordination in video games

Ramiro A. Agis, Sebastian Gottifredi, Alejandro Javier GarcĂ­a. An event-driven behavior trees extension to facilitate non-player multi-agent coordination in video games. Expert Syst. Appl., 155:113457, 2020. [doi]

Abstract

Abstract is missing.