Reality Engine graphics

Kurt Akeley. Reality Engine graphics. In Proceedings of the 20st Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1993. pages 109-116, ACM, 1993. [doi]

@inproceedings{Akeley93,
  title = {Reality Engine graphics},
  author = {Kurt Akeley},
  year = {1993},
  doi = {10.1145/166117.166131},
  url = {http://doi.acm.org/10.1145/166117.166131},
  researchr = {https://researchr.org/publication/Akeley93},
  cites = {0},
  citedby = {0},
  pages = {109-116},
  booktitle = {Proceedings of the 20st Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1993},
  publisher = {ACM},
  isbn = {0-89791-601-8},
}