Kurt Akeley. Reality Engine graphics. In Proceedings of the 20st Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1993. pages 109-116, ACM, 1993. [doi]
@inproceedings{Akeley93, title = {Reality Engine graphics}, author = {Kurt Akeley}, year = {1993}, doi = {10.1145/166117.166131}, url = {http://doi.acm.org/10.1145/166117.166131}, researchr = {https://researchr.org/publication/Akeley93}, cites = {0}, citedby = {0}, pages = {109-116}, booktitle = {Proceedings of the 20st Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1993}, publisher = {ACM}, isbn = {0-89791-601-8}, }