A software platform for developing multi-player pervasive games using small programmable object technologies

Orestis Akribopoulos, Dimitrios Bousis, Dionysios Efstathiou, Haris Koutsouridis, Marios Logaras, Andreas Loukas, Alexandros Nafas, Georgios Oikonomou, Irini Thireou, Nikos Vasilakis, Panagiotis C. Kokkinos, Georgios Mylonas, Ioannis Chatzigiannakis. A software platform for developing multi-player pervasive games using small programmable object technologies. In IEEE 5th International Conference on Mobile Adhoc and Sensor Systems, MASS 2008, 29 September - 2 October 2008, Atlanta, Georgia, USA. pages 544-546, IEEE, 2008. [doi]

@inproceedings{AkribopoulosBEKLLNOTVKMC08,
  title = {A software platform for developing multi-player pervasive games using small programmable object technologies},
  author = {Orestis Akribopoulos and Dimitrios Bousis and Dionysios Efstathiou and Haris Koutsouridis and Marios Logaras and Andreas Loukas and Alexandros Nafas and Georgios Oikonomou and Irini Thireou and Nikos Vasilakis and Panagiotis C. Kokkinos and Georgios Mylonas and Ioannis Chatzigiannakis},
  year = {2008},
  doi = {10.1109/MAHSS.2008.4660084},
  url = {http://dx.doi.org/10.1109/MAHSS.2008.4660084},
  tags = {object-oriented programming, C++, subject-oriented programming, feature-oriented programming},
  researchr = {https://researchr.org/publication/AkribopoulosBEKLLNOTVKMC08},
  cites = {0},
  citedby = {0},
  pages = {544-546},
  booktitle = {IEEE 5th International Conference on Mobile Adhoc and Sensor Systems, MASS 2008, 29 September - 2 October 2008, Atlanta, Georgia, USA},
  publisher = {IEEE},
}