A software platform for developing multi-player pervasive games using small programmable object technologies

Orestis Akribopoulos, Dimitrios Bousis, Dionysios Efstathiou, Haris Koutsouridis, Marios Logaras, Andreas Loukas, Alexandros Nafas, Georgios Oikonomou, Irini Thireou, Nikos Vasilakis, Panagiotis C. Kokkinos, Georgios Mylonas, Ioannis Chatzigiannakis. A software platform for developing multi-player pervasive games using small programmable object technologies. In IEEE 5th International Conference on Mobile Adhoc and Sensor Systems, MASS 2008, 29 September - 2 October 2008, Atlanta, Georgia, USA. pages 544-546, IEEE, 2008. [doi]

Abstract

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