A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes

Andrea Albarelli, Emanuele RodolĂ , Filippo Bergamasco, Andrea Torsello. A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes. In Michael Goesele, Yasuyuki Matsushita, Ryusuke Sagawa, Ruigang Yang, editors, International Conference on 3D Imaging, Modeling, Processing, Visualization and Transmission, 3DIMPVT 2011, Hangzhou, China, 16-19 May 2011. pages 252-259, IEEE, 2011. [doi]

@inproceedings{AlbarelliRBT11,
  title = {A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes},
  author = {Andrea Albarelli and Emanuele RodolĂ  and Filippo Bergamasco and Andrea Torsello},
  year = {2011},
  doi = {10.1109/3DIMPVT.2011.39},
  url = {http://dx.doi.org/10.1109/3DIMPVT.2011.39},
  researchr = {https://researchr.org/publication/AlbarelliRBT11},
  cites = {0},
  citedby = {0},
  pages = {252-259},
  booktitle = {International Conference on 3D Imaging, Modeling, Processing, Visualization and Transmission, 3DIMPVT 2011, Hangzhou, China, 16-19 May 2011},
  editor = {Michael Goesele and Yasuyuki Matsushita and Ryusuke Sagawa and Ruigang Yang},
  publisher = {IEEE},
}