Evaluation of the Motion-Aware Adaptive Dead Reckoning Technique under Different Network Latencies Applied in Multiplayer Games

Luis Fernando Kawabata de Almeida, Alan Salvany Felinto. Evaluation of the Motion-Aware Adaptive Dead Reckoning Technique under Different Network Latencies Applied in Multiplayer Games. In 17th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2018, Foz do IguaƧu, Brazil, October 29 - November 1, 2018. pages 137-146, IEEE Computer Society, 2018. [doi]

Abstract

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