Combining Behavior Change Intentions and User Types to Select Suitable Gamification Elements for Persuasive Fitness Systems

Maximilian Altmeyer, Pascal Lessel, Linda Muller, Antonio Krüger. Combining Behavior Change Intentions and User Types to Select Suitable Gamification Elements for Persuasive Fitness Systems. In Harri Oinas-Kukkonen, Khin Than Win, Evangelos Karapanos, Pasi Karppinen, Eleni A. Kyza, editors, Persuasive Technology: Development of Persuasive and Behavior Change Support Systems - 14th International Conference, PERSUASIVE 2019, Limassol, Cyprus, April 9-11, 2019, Proceedings. Volume 11433 of Lecture Notes in Computer Science, pages 337-349, Springer, 2019. [doi]

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