Social games and different generations: A heuristic evaluation of Candy Crush Saga

Ana Carla Amaro, Ana Isabel Veloso, LĂ­dia Oliveira. Social games and different generations: A heuristic evaluation of Candy Crush Saga. In 1st International Conference on Technology and Innovation in Sports, Health and Wellbeing, TISHW 2016, Vila Real, Portugal, December 1-3, 2016. IEEE, 2016. [doi]

Abstract

Abstract is missing.