Efficient multi-view ray tracing using edge detection and shader reuse

Magnus Andersson, Björn Johnsson, Jacob Munkberg, Petrik Clarberg, Jon Hasselgren, Tomas Akenine-Möller. Efficient multi-view ray tracing using edge detection and shader reuse. The Visual Computer, 27(6-8):665-676, 2011. [doi]

Authors

Magnus Andersson

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Björn Johnsson

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Jacob Munkberg

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Petrik Clarberg

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Jon Hasselgren

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Tomas Akenine-Möller

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