Magnus Andersson, Björn Johnsson, Jacob Munkberg, Petrik Clarberg, Jon Hasselgren, Tomas Akenine-Möller. Efficient multi-view ray tracing using edge detection and shader reuse. The Visual Computer, 27(6-8):665-676, 2011. [doi]
@article{AnderssonJMCHA11, title = {Efficient multi-view ray tracing using edge detection and shader reuse}, author = {Magnus Andersson and Björn Johnsson and Jacob Munkberg and Petrik Clarberg and Jon Hasselgren and Tomas Akenine-Möller}, year = {2011}, doi = {10.1007/s00371-011-0560-4}, url = {http://dx.doi.org/10.1007/s00371-011-0560-4}, tags = {reuse}, researchr = {https://researchr.org/publication/AnderssonJMCHA11}, cites = {0}, citedby = {0}, journal = {The Visual Computer}, volume = {27}, number = {6-8}, pages = {665-676}, }