Efficient multi-view ray tracing using edge detection and shader reuse

Magnus Andersson, Björn Johnsson, Jacob Munkberg, Petrik Clarberg, Jon Hasselgren, Tomas Akenine-Möller. Efficient multi-view ray tracing using edge detection and shader reuse. The Visual Computer, 27(6-8):665-676, 2011. [doi]

@article{AnderssonJMCHA11,
  title = {Efficient multi-view ray tracing using edge detection and shader reuse},
  author = {Magnus Andersson and Björn Johnsson and Jacob Munkberg and Petrik Clarberg and Jon Hasselgren and Tomas Akenine-Möller},
  year = {2011},
  doi = {10.1007/s00371-011-0560-4},
  url = {http://dx.doi.org/10.1007/s00371-011-0560-4},
  tags = {reuse},
  researchr = {https://researchr.org/publication/AnderssonJMCHA11},
  cites = {0},
  citedby = {0},
  journal = {The Visual Computer},
  volume = {27},
  number = {6-8},
  pages = {665-676},
}