Automatic computer game balancing: a reinforcement learning approach

Gustavo Andrade, Geber Ramalho, Hugo Santana, Vincent Corruble. Automatic computer game balancing: a reinforcement learning approach. In Frank Dignum, Virginia Dignum, Sven Koenig, Sarit Kraus, Munindar P. Singh, Michael Wooldridge, editors, 4rd International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), July 25-29, 2005, Utrecht, The Netherlands. pages 1111-1112, ACM, 2005. [doi]

@inproceedings{AndradeRSC05:0,
  title = {Automatic computer game balancing: a reinforcement learning approach},
  author = {Gustavo Andrade and Geber Ramalho and Hugo Santana and Vincent Corruble},
  year = {2005},
  doi = {10.1145/1082473.1082648},
  url = {http://doi.acm.org/10.1145/1082473.1082648},
  tags = {systematic-approach},
  researchr = {https://researchr.org/publication/AndradeRSC05%3A0},
  cites = {0},
  citedby = {0},
  pages = {1111-1112},
  booktitle = {4rd International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), July 25-29, 2005, Utrecht, The Netherlands},
  editor = {Frank Dignum and Virginia Dignum and Sven Koenig and Sarit Kraus and Munindar P. Singh and Michael Wooldridge},
  publisher = {ACM},
  isbn = {1-59593-094-9},
}