Automatic computer game balancing: a reinforcement learning approach

Gustavo Andrade, Geber Ramalho, Hugo Santana, Vincent Corruble. Automatic computer game balancing: a reinforcement learning approach. In Frank Dignum, Virginia Dignum, Sven Koenig, Sarit Kraus, Munindar P. Singh, Michael Wooldridge, editors, 4rd International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), July 25-29, 2005, Utrecht, The Netherlands. pages 1111-1112, ACM, 2005. [doi]

Abstract

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