Trains, games, and complexity: 0/1/2-player motion planning through input/output gadgets

Joshua Ani, Erik D. Demaine, Dylan H. Hendrickson, Jayson Lynch. Trains, games, and complexity: 0/1/2-player motion planning through input/output gadgets. Theoretical Computer Science, 969:113945, August 2023. [doi]

Abstract

Abstract is missing.