An Efficient GPU Implementation Technique for Higher-Order 3D Stencils

Omer Anjum, Garcia de Gonzalo Simon, Mert Hidayetoglu, Wen-mei Hwu. An Efficient GPU Implementation Technique for Higher-Order 3D Stencils. In Zheng Xiao, Laurence T. Yang, Pavan Balaji, Tao Li, Keqin Li 0001, Albert Y. Zomaya, editors, 21st IEEE International Conference on High Performance Computing and Communications; 17th IEEE International Conference on Smart City; 5th IEEE International Conference on Data Science and Systems, HPCC/SmartCity/DSS 2019, Zhangjiajie, China, August 10-12, 2019. pages 552-561, IEEE, 2019. [doi]

Abstract

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